diff options
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 562791d..0d7f122 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -10,7 +10,9 @@ using namespace tinyxml2; extern World *currentWorld; extern Player *player; +extern float shit; extern std::vector<menuItem>pauseMenu; +extern std::vector<menuItem>optionsMenu; extern void mainLoop(void); @@ -217,7 +219,11 @@ void initEverything(void){ atexit(destroyEverything); pauseMenu.push_back(ui::createButton({-256/2,0},{256,75},{0.0f,0.0f,0.0f}, (const char*)("Resume"), ui::quitMenu)); - pauseMenu.push_back(ui::createButton({-256/2,-100},{256,75},{0.0f,0.0f,0.0f}, (const char*)("Save and Quit"), ui::quitGame)); + pauseMenu.push_back(ui::createButton({-256/2,-100},{256,75},{0.0f,0.0f,0.0f}, (const char*)("Options"), ui::optionsMenuF)); + pauseMenu.push_back(ui::createButton({-256/2,-200},{256,75},{0.0f,0.0f,0.0f}, (const char*)("Save and Quit"), ui::quitGame)); + + optionsMenu.push_back(ui::createSlider({-512/2,100}, {512,50}, {0.0f, 0.0f, 0.0f}, 0, 100, (const char*)("Shit"), &shit)); + //optionsMenu.push_back(ui::createButton({-256/2,-200},{256,75},{0.0f,0.0f,0.0f}, (const char*)("Save and Quit"), ); } extern std::vector<int (*)(NPC *)> AIpreload; |