diff options
Diffstat (limited to 'src/gameplay.cpp')
-rw-r--r-- | src/gameplay.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp index 2fd7424..eadd668 100644 --- a/src/gameplay.cpp +++ b/src/gameplay.cpp @@ -91,6 +91,9 @@ void CUTSCENEEE(void){ float playerSpawnHillFunc(float x){ return (float)(pow(2,(-x+200)/5) + 80); } + +void destroyEverything(void); + void initEverything(void){ unsigned int i; @@ -153,9 +156,11 @@ void initEverything(void){ currentWorld->addObject(SWORD_WOOD, 650,200); currentWorld->addObject(FLASHLIGHT, true, "This looks important, do you want to pick it up?",700,200); */ - /* - * Link all the entities that were just created to the initial world, and setup a test AI function. - */ currentWorld->npc[0]->addAIFunc(giveTestQuest,false); + atexit(destroyEverything); +} + +void destroyEverything(void){ + //delete currentWorld; } |