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-rw-r--r--src/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/inventory.cpp b/src/inventory.cpp
index f307de2..761ca43 100644
--- a/src/inventory.cpp
+++ b/src/inventory.cpp
@@ -212,7 +212,7 @@ void InventorySystem::receive(const MouseReleaseEvent &mre)
auto e = game::entities.create();
e.assign<Position>(mre.position.x, mre.position.y);
- e.assign<Direction>(0, 0.4f);
+ e.assign<Direction>(0, 0.1f);
e.assign<ItemDrop>(items[movingItem]);
e.assign<Sprite>();
e.component<Sprite>()->addSpriteSegment(