diff options
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/main.cpp b/src/main.cpp index f152963..78163db 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -1,15 +1,12 @@ -#include <iostream> -#include <cstdlib> -#include <SDL2/SDL.h> -#include <SDL2/SDL_opengl.h> +#include <common.h> -#define SCREEN_WIDTH 1280 -#define SCREEN_HEIGHT 720 -//#define FULLSCREEN +SDL_Window *window = NULL; +SDL_Surface *renderSurface = NULL; +SDL_GLContext mainGLContext = NULL; +bool gameRunning = true; -#include "gameHeader.h" - +UIClass ui; int main(int argc,char **argv){ //runs start-up procedures @@ -20,7 +17,7 @@ int main(int argc,char **argv){ //Turn on double Buffering SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); //create the window - window = SDL_CreateWindow("Independent Study v. Alpha -1.0", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL + window = SDL_CreateWindow("Independent Study v.0.1 alpha", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN | SDL_WINDOW_OPENGL #ifdef FULLSCREEN | SDL_WINDOW_FULLSCREEN #endif // FULLSCREEN |