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-rw-r--r--src/entities.cpp22
-rw-r--r--src/gameplay.cpp31
2 files changed, 42 insertions, 11 deletions
diff --git a/src/entities.cpp b/src/entities.cpp
index c307a31..23a4ae6 100644
--- a/src/entities.cpp
+++ b/src/entities.cpp
@@ -1,7 +1,7 @@
#include <entities.h>
#include <ui.h>
-#include <unistd.h>
+//#include <unistd.h>
extern FILE* names;
extern unsigned int loops;
@@ -153,15 +153,22 @@ Mob::Mob(int sub){
width = HLINE * 8;
height = HLINE * 8;
tex = new Texturec(1, "assets/robin.png");
+ break;
case MS_TRIGGER:
width = HLINE * 20;
height = 2000;
tex = new Texturec(0);
+ break;
case MS_DOOR:
width = HLINE * 12;
height = HLINE * 19;
tex = new Texturec(1,"assets/door.png");
break;
+ case MS_PAGE:
+ width = HLINE * 6;
+ height = HLINE * 4;
+ tex = new Texturec(1,"assets/items/ITEM_PAGE.png");
+ break;
}
inv = new Inventory(NPC_INV_SIZE);
@@ -248,6 +255,7 @@ void Entity::draw(void){ //draws the entities
break;
case MS_BIRD:
case MS_DOOR:
+ case MS_PAGE:
default:
tex->bind(0);
break;
@@ -471,7 +479,17 @@ void Mob::wander(int timeRun){
}
break;
- case MS_DOOR:
+ case MS_PAGE:
+ if(ui::mouse.x > loc.x &&
+ ui::mouse.x < loc.x + width &&
+ SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(SDL_BUTTON_RIGHT)){
+ if(speed != 666){
+ speed = 666;
+ hey(this);
+ speed = 0;
+ }
+ }
+ break;
default:
break;
}
diff --git a/src/gameplay.cpp b/src/gameplay.cpp
index ba2c8d9..1670929 100644
--- a/src/gameplay.cpp
+++ b/src/gameplay.cpp
@@ -51,14 +51,27 @@ void worldSpawnHill1_hillBlock(Mob *callee){
static Arena *a;
void worldSpawnHill2_infoSprint(Mob *callee){
- callee->alive = false;
- a = new Arena(currentWorld,player);
- a->setBackground(BG_FOREST);
- a->setBGM("assets/music/embark.wav");
- ui::toggleWhiteFast();
- ui::waitForCover();
- currentWorld = a;
- ui::toggleWhiteFast();
+
+ ui::dialogBox(player->name,":Nah:Sure",false,"This page would like to take you somewhere.");
+ ui::waitForDialog();
+ switch(ui::dialogOptChosen){
+ case 1:
+ ui::dialogBox(player->name,NULL,true,"Cool.");
+ callee->alive = false;
+ a = new Arena(currentWorld,player);
+ a->setBackground(BG_FOREST);
+ a->setBGM("assets/music/embark.wav");
+ ui::toggleWhiteFast();
+ ui::waitForCover();
+ currentWorld = a;
+ ui::toggleWhiteFast();
+ break;
+ case 2:
+ default:
+ ui::dialogBox(player->name,NULL,false,"Okay then.");
+ break;
+ }
+
//ui::dialogBox("B-) ",NULL,true,"Press \'Shift\' to run!");
}
@@ -113,7 +126,7 @@ void initEverything(void){
worldSpawnHill2->generate(700);
worldSpawnHill2->setBackground(BG_FOREST);
worldSpawnHill2->setBGM("assets/music/ozone.wav");
- worldSpawnHill2->addMob(MS_TRIGGER,-400,0,worldSpawnHill2_infoSprint);
+ worldSpawnHill2->addMob(MS_PAGE,-400,0,worldSpawnHill2_infoSprint);
worldSpawnHill3 = new World();
worldSpawnHill3->generateFunc(1000,gen_worldSpawnHill3);