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-rw-r--r--src/gameplay.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gameplay.cpp b/src/gameplay.cpp
index cc9ae6a..64b3908 100644
--- a/src/gameplay.cpp
+++ b/src/gameplay.cpp
@@ -77,7 +77,6 @@ void initEverything(void){
playerSpawnHill->setBackground(BG_FOREST);
playerSpawnHill->generateFunc(1280,playerSpawnHillFunc);
- //playerSpawnHill->generate(1920);
/*
* Setup the current world, making the player initially spawn in `test`.