diff options
Diffstat (limited to 'xml/playerSpawnHill1.xml')
-rw-r--r-- | xml/playerSpawnHill1.xml | 27 |
1 files changed, 14 insertions, 13 deletions
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index f16b511..94ef9b8 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -5,13 +5,13 @@ <link right="playerSpawnHill2.xml"/> <time>12000</time> <hill peakx="0" peaky="1000" width="50"/> - <rabbit spawnx="300" aggressive="false" maxHealth="100" health="50"/> - <bird spawny="500" x="-534.19525" y="712.36743" health="1"/> - <cat x="-48.600014" y="64.996986" alive="1"/> + <rabbit spawnx="300" aggressive="false" maxHealth="100"/> + <bird spawny="500" maxHealth="1"/> + <cat/> <!--<trigger x="-300" id="Test"/>--> - <npc name="Ralph" hasDialog="true" spawnx="300" health="1" x="-22.480118" y="64.996986" dindex="0"/> - <npc name="Johnny" hasDialog="false" spawnx="300" health="1" x="639.87152" y="68.796982" dindex="9999"/> - <npc name="Big Dave" hasDialog="true" spawnx="300" health="1" x="794.33545" y="69.796974" dindex="0"/> + <npc name="Ralph" hasDialog="true" spawnx="300"/> + <npc name="Johnny" hasDialog="false" spawnx="300"/> + <npc name="Big Dave" hasDialog="true" spawnx="300"/> <page spawnx="-200" id="assets/pages/gootaGoFast.png" cid="canSprint" cvalue="1"/> <page spawnx="-500" id="assets/pages/gootaJump.png" cid="canJump" cvalue="1"/> <village name="Big Dave's bagel emporium! The greatest place on earth!"> @@ -37,14 +37,15 @@ And it wasn't stormy. <Dialog name="Ralph"> <text id="0" nextid="1"> - Hello there! My name is Ralph. <gotox>300</gotox> + Hello there! My name is Ralph. + <gotox>300</gotox> </text> <text id="1" nextid="2" call="Johnny" callid="0" pause="true"> You should go talk to my friend Johnny. He's a pretty chill dude. </text> <text id="2"> Niice. - <quest check="Your First Quest" fail="3"/></text> + <quest check="Your First Quest" fail="3"/></text> <text id="3"> Go check out Johnny. He's cool. </text> @@ -53,9 +54,9 @@ And it wasn't stormy. <Dialog name="Johnny"> <text id="0" nextid="1" pause="true"> Sup bro! Have a quest. To complete it, just go talk to Ralph again. - <quest assign="Your First Quest"> - Dank MayMay,2 - Wood Sword,1 + <quest assign="Your First Quest"> + Dank MayMay,2 + Wood Sword,1 </quest> </text> <text id="1" nextid="1" pause="true"> @@ -64,8 +65,8 @@ And it wasn't stormy. </Dialog> <Dialog name="Big Dave"> - <text id="0" pause="true"> + <text id="0" stop="true"> Hey friend! It's dangerous out there, here take these! Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> + <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> </Dialog> |