diff options
Diffstat (limited to 'xml')
-rw-r--r-- | xml/bobshouse.xml | 2 | ||||
-rw-r--r-- | xml/playerSpawnHill1.xml | 6 | ||||
-rw-r--r-- | xml/playerSpawnHill1_Building1.xml | 6 | ||||
-rw-r--r-- | xml/town.xml | 5 |
4 files changed, 10 insertions, 9 deletions
diff --git a/xml/bobshouse.xml b/xml/bobshouse.xml index ebf020b..2d69813 100644 --- a/xml/bobshouse.xml +++ b/xml/bobshouse.xml @@ -3,5 +3,5 @@ <style background="1" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> <floor width="1600"/> <link outside="town.xml"/> - <npc name="Bob" hasDialog="false" spawnx="30"/> + <npc name="Bob" hasDialog="false" spawnx="30" health="1" x="-229.27991" y="0" dindex="9999"/> </IndoorWorld> diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 92e4c87..73fe104 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -16,11 +16,11 @@ <Dialog name="Guy"> <text id="0" nextid="1"> Hello there! My name is Ralph. - <gotox>300</gotox> + <gotox>300</gotox> </text> <text id="1"> ... - <gotox>1000</gotox> + <gotox>1000</gotox> <set id="Slow" value="0"/> <set id="canSprint" value="1"/> </text> @@ -33,5 +33,5 @@ <text id="0" stop="true"> Hey friend! It's dangerous out there, here take these! Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> + <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> </Dialog> diff --git a/xml/playerSpawnHill1_Building1.xml b/xml/playerSpawnHill1_Building1.xml index 74eec76..4fd30cb 100644 --- a/xml/playerSpawnHill1_Building1.xml +++ b/xml/playerSpawnHill1_Building1.xml @@ -10,17 +10,17 @@ <Dialog name="Bob"> <text id="0" nextid="1" pause="true"> Hey. Have a Dank MayMay :) - <give id="Dank MayMay" count="1"/></text> + <give id="Dank MayMay" count="1"/></text> <text id="1" nextid="2"> What? You want another Dank MayMay? </text> <text id="2" nextid="3" pause="true"> K. - <give id="Dank MayMay" count="1"/></text> + <give id="Dank MayMay" count="1"/></text> <text id="3" nextid="4"> Well... I'm out of Dank MayMays. </text> <text id="4"> Have a sword though. - <give id="Wood Sword" count="1"/></text> + <give id="Wood Sword" count="1"/></text> </Dialog> diff --git a/xml/town.xml b/xml/town.xml index 5ee8397..b9da09c 100644 --- a/xml/town.xml +++ b/xml/town.xml @@ -4,8 +4,8 @@ <generation type="Random" width="1600"/> <time>6000</time> <spawnx>-300</spawnx> - <npc name="Sanc" hasDialog="true" health="1" x="414.76144" y="62.599087" dindex="9999"/> - <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="356.11185" y="60.999081" dindex="0"/> + <npc name="Sanc" hasDialog="true" health="1" x="464.45755" y="65.399185" dindex="0"/> + <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="-772.5" y="59.999001" dindex="0"/> <structure type="1" spawnx="300" alive="1"/> <structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/> <chest alive="1"/> @@ -13,6 +13,7 @@ <Dialog name="Bob"> <text id="0" nextid="1" pause="true"> + <give id="Dank MayMay" count="10"/> <content alive="1"> Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol </content> |