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-rw-r--r--xml/bobshouse.xml2
-rw-r--r--xml/playerSpawnHill1.xml6
-rw-r--r--xml/playerSpawnHill1_Building1.xml6
-rw-r--r--xml/town.xml5
4 files changed, 10 insertions, 9 deletions
diff --git a/xml/bobshouse.xml b/xml/bobshouse.xml
index ebf020b..2d69813 100644
--- a/xml/bobshouse.xml
+++ b/xml/bobshouse.xml
@@ -3,5 +3,5 @@
<style background="1" bgm="assets/music/embark.wav" folder="assets/style/classic/"/>
<floor width="1600"/>
<link outside="town.xml"/>
- <npc name="Bob" hasDialog="false" spawnx="30"/>
+ <npc name="Bob" hasDialog="false" spawnx="30" health="1" x="-229.27991" y="0" dindex="9999"/>
</IndoorWorld>
diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml
index 92e4c87..73fe104 100644
--- a/xml/playerSpawnHill1.xml
+++ b/xml/playerSpawnHill1.xml
@@ -16,11 +16,11 @@
<Dialog name="Guy">
<text id="0" nextid="1">
Hello there! My name is Ralph.
- <gotox>300</gotox>
+ <gotox>300</gotox>
</text>
<text id="1">
...
- <gotox>1000</gotox>
+ <gotox>1000</gotox>
<set id="Slow" value="0"/>
<set id="canSprint" value="1"/>
</text>
@@ -33,5 +33,5 @@
<text id="0" stop="true">
Hey friend! It's dangerous out there, here take these!
Wait, promise you'll stop by my stand in the local market!
- <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text>
+ <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text>
</Dialog>
diff --git a/xml/playerSpawnHill1_Building1.xml b/xml/playerSpawnHill1_Building1.xml
index 74eec76..4fd30cb 100644
--- a/xml/playerSpawnHill1_Building1.xml
+++ b/xml/playerSpawnHill1_Building1.xml
@@ -10,17 +10,17 @@
<Dialog name="Bob">
<text id="0" nextid="1" pause="true">
Hey. Have a Dank MayMay :)
- <give id="Dank MayMay" count="1"/></text>
+ <give id="Dank MayMay" count="1"/></text>
<text id="1" nextid="2">
What? You want another Dank MayMay?
</text>
<text id="2" nextid="3" pause="true">
K.
- <give id="Dank MayMay" count="1"/></text>
+ <give id="Dank MayMay" count="1"/></text>
<text id="3" nextid="4">
Well... I'm out of Dank MayMays.
</text>
<text id="4">
Have a sword though.
- <give id="Wood Sword" count="1"/></text>
+ <give id="Wood Sword" count="1"/></text>
</Dialog>
diff --git a/xml/town.xml b/xml/town.xml
index 5ee8397..b9da09c 100644
--- a/xml/town.xml
+++ b/xml/town.xml
@@ -4,8 +4,8 @@
<generation type="Random" width="1600"/>
<time>6000</time>
<spawnx>-300</spawnx>
- <npc name="Sanc" hasDialog="true" health="1" x="414.76144" y="62.599087" dindex="9999"/>
- <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="356.11185" y="60.999081" dindex="0"/>
+ <npc name="Sanc" hasDialog="true" health="1" x="464.45755" y="65.399185" dindex="0"/>
+ <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="-772.5" y="59.999001" dindex="0"/>
<structure type="1" spawnx="300" alive="1"/>
<structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/>
<chest alive="1"/>
@@ -13,6 +13,7 @@
<Dialog name="Bob">
<text id="0" nextid="1" pause="true">
+ <give id="Dank MayMay" count="10"/>
<content alive="1">
Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol
</content>