diff options
Diffstat (limited to 'xml')
-rw-r--r-- | xml/000.xml | 27 | ||||
-rw-r--r-- | xml/001.xml | 7 | ||||
-rw-r--r-- | xml/bobshouse.xml | 34 | ||||
-rw-r--r-- | xml/playerSpawnHill1.xml | 6 | ||||
-rw-r--r-- | xml/playerSpawnHill1_Building1.xml | 6 | ||||
-rw-r--r-- | xml/town.xml | 34 | ||||
-rw-r--r-- | xml/town.xml.save | 11 |
7 files changed, 85 insertions, 40 deletions
diff --git a/xml/000.xml b/xml/000.xml deleted file mode 100644 index de079ca..0000000 --- a/xml/000.xml +++ /dev/null @@ -1,27 +0,0 @@ -<?xml version="1.0"?> -<World> - <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> - <generation type="Random" width="400"/> - <hill peakx="0" peaky="1000" width="50"/> - <link right="001.xml"/> - <weather>Rainy</weather> - <time>3400</time> - <spawnx>-650</spawnx> - <trigger spawnx="-630" id="first" notext="1"/> - <npc name="Guy" hasDialog="true" spawnx="0" canMove="false"/> -</World> - -<Trigger id="first">Guy</Trigger> - -<Dialog name="Guy"> - <text id="0" nextid="1" pause="true"> - <gotox playerMove="0" advance="1">-600</gotox> - </text> - <text id="1"> - <gotox>700</gotox> - <set id="Slow" value="0"/> - <content> - ... - </content> - </text> -</Dialog> diff --git a/xml/001.xml b/xml/001.xml deleted file mode 100644 index aeb0a85..0000000 --- a/xml/001.xml +++ /dev/null @@ -1,7 +0,0 @@ -<?xml version="1.0"?> -<World> - <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> - <generation type="Random" width="600"/> - <link left="000.xml"/> - <weather>Rainy</weather> -</World> diff --git a/xml/bobshouse.xml b/xml/bobshouse.xml new file mode 100644 index 0000000..2e7e576 --- /dev/null +++ b/xml/bobshouse.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<World> + <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> + <generation type="Random" width="1600"/> + <time>6000</time> + <spawnx>-300</spawnx> + <npc name="Sanc" hasDialog="true" health="1" x="607.58258" y="68.099052" dindex="9999"/> + <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="-117.91962" y="63.499046" dindex="9999"/> + <structure type="1" spawnx="300" alive="1"/> + <structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/> +</World> + +<Dialog name="Bob"> + <text id="0" nextid="1" pause="true"> + <content> + Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol + </content> + </text> + <text id="1" pause="true"> + <quest assign="Check out m'swag, man!"> + No description + </quest> + <content> + Looks like you've got yourself pretty empty handed... you know, I have a simple solution for that. Come on inside, I have somethin' to show you. + </content> + </text> +</Dialog> + +<Dialog name="Sanc"> + <text id="0"> + <set id="Slow" value="0"/> + <set id="canSprint" value="1"/> + </text> +</Dialog> diff --git a/xml/playerSpawnHill1.xml b/xml/playerSpawnHill1.xml index 83acc7a..afd4898 100644 --- a/xml/playerSpawnHill1.xml +++ b/xml/playerSpawnHill1.xml @@ -16,11 +16,11 @@ <Dialog name="Guy"> <text id="0" nextid="1"> Hello there! My name is Ralph. - <gotox>300</gotox> + <gotox>300</gotox> </text> <text id="1"> ... - <gotox>1000</gotox> + <gotox>1000</gotox> <set id="Slow" value="0"/> <set id="canSprint" value="1"/> </text> @@ -33,5 +33,5 @@ <text id="0" stop="true"> Hey friend! It's dangerous out there, here take these! Wait, promise you'll stop by my stand in the local market! - <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> + <give id="Wood Sword" count="1"/> <give id="Hunters Bow" count="1"/> <give id="Crude Arrow" count="110"/> <give id="Fried Chicken" count="1"/> <give id="Mossy Torch" count="1"/></text> </Dialog> diff --git a/xml/playerSpawnHill1_Building1.xml b/xml/playerSpawnHill1_Building1.xml index 0977b8f..7c69919 100644 --- a/xml/playerSpawnHill1_Building1.xml +++ b/xml/playerSpawnHill1_Building1.xml @@ -10,17 +10,17 @@ <Dialog name="Bob"> <text id="0" nextid="1" pause="true"> Hey. Have a Dank MayMay :) - <give id="Dank MayMay" count="1"/></text> + <give id="Dank MayMay" count="1"/></text> <text id="1" nextid="2"> What? You want another Dank MayMay? </text> <text id="2" nextid="3" pause="true"> K. - <give id="Dank MayMay" count="1"/></text> + <give id="Dank MayMay" count="1"/></text> <text id="3" nextid="4"> Well... I'm out of Dank MayMays. </text> <text id="4"> Have a sword though. - <give id="Wood Sword" count="1"/></text> + <give id="Wood Sword" count="1"/></text> </Dialog> diff --git a/xml/town.xml b/xml/town.xml new file mode 100644 index 0000000..b6f17de --- /dev/null +++ b/xml/town.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<World> + <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> + <generation type="Random" width="1600"/> + <time>6000</time> + <spawnx>-300</spawnx> + <npc name="Sanc" hasDialog="true" health="1" x="648.92395" y="68.298882" dindex="9999"/> + <npc name="Bob" hasDialog="true" spawnx="30" health="1" x="-159.27541" y="65.598969" dindex="9999"/> + <structure type="1" spawnx="300" alive="1"/> + <structure inside="bobshouse.xml" type="1" spawnx="10" alive="1"/> +</World> + +<Dialog name="Bob"> + <text id="0" nextid="1" pause="true"> + <content> + Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol + </content> + </text> + <text id="1" pause="true"> + <quest assign="Check out m'swag, man!"> + No description + </quest> + <content> + Looks like you've got yourself pretty empty handed... you know, I have a simple solution for that. Come on inside, I have somethin' to show you. + </content> + </text> +</Dialog> + +<Dialog name="Sanc"> + <text id="0"> + <set id="Slow" value="0"/> + <set id="canSprint" value="1"/> + </text> +</Dialog> diff --git a/xml/town.xml.save b/xml/town.xml.save new file mode 100644 index 0000000..4800462 --- /dev/null +++ b/xml/town.xml.save @@ -0,0 +1,11 @@ +<?xml version="1.0"?> +<World> + <style background="0" bgm="assets/music/embark.wav" folder="assets/style/classic/"/> + <generation type="Random" width="1600"/> + <time>6000</time> + <spawnx>-300</spawnx> + <npc name="Sanc" hasDialog="true"/> + <npc name="Bob" hasDialog="true"/> + <structure type="1" spawnx="300"/> + <structure type="1" spawnx="10"/> +</World> |