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2015-10-07Added walking animation to playerdrumsetmonkey
2015-10-06improvements ;)Clyne Sullivan
2015-10-05changelogClyne Sullivan
2015-10-05cooler MakefileClyne Sullivan
2015-10-05better MakefileClyne Sullivan
2015-10-01quest completionClyne Sullivan
2015-09-18gettin' thereClyne Sullivan
2015-09-17shitClyne Sullivan
2015-09-16Fixed ConflictsAndy Belle-Isle
Had to remove -Wextra because it didn't allow for int argc, char** argv and SDL requires those in the main function. Also removed glActiveTexture() because it wasn't declared, currently everything works fine without it, but I'll find a way to fix it soon, but for now it works.
2015-09-16shitty bug fixesClyne Sullivan
2015-09-13Added freetype dll and updated MakefileAndy Belle-Isle
2015-09-13freetype includesClyne Sullivan
2015-09-13added text using freetype2Clyne Sullivan
2015-09-12improved non-jitterinessClyne Sullivan
2015-09-10yeahClyne Sullivan
2015-09-09Fixed makefile for windowsdrumsetmonkey
Just made my life easy by making sure it compiles everything in the src/ directory.
2015-09-09mhmClyne Sullivan
2015-09-08Added DLL's for SDL_Image aswell as the libraries...Andy Belle-Isle
2015-09-08Updated stuff to fix borkAndy Belle-Isle
2015-09-08Added questsClyne Sullivan
2015-09-07Added New Header File and UI ClassAndy Belle-Isle
Added UI Class for controlling the UI of course :P Added gameHeader.h for variables that are accessed by multiple files/classes
2015-09-07New SDL HeadersAndy Belle-Isle
2015-09-07include folderClyne Sullivan
2015-09-07switched to 32 bitsClyne Sullivan
2015-09-04switched gcc to g++Clyne Sullivan
2015-09-04Added makefileClyne Sullivan