Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-07 | Added walking animation to player | drumsetmonkey | |
2015-10-06 | improvements ;) | Clyne Sullivan | |
2015-10-05 | changelog | Clyne Sullivan | |
2015-10-05 | cooler Makefile | Clyne Sullivan | |
2015-10-05 | better Makefile | Clyne Sullivan | |
2015-10-01 | quest completion | Clyne Sullivan | |
2015-09-18 | gettin' there | Clyne Sullivan | |
2015-09-17 | shit | Clyne Sullivan | |
2015-09-16 | Fixed Conflicts | Andy Belle-Isle | |
Had to remove -Wextra because it didn't allow for int argc, char** argv and SDL requires those in the main function. Also removed glActiveTexture() because it wasn't declared, currently everything works fine without it, but I'll find a way to fix it soon, but for now it works. | |||
2015-09-16 | shitty bug fixes | Clyne Sullivan | |
2015-09-13 | Added freetype dll and updated Makefile | Andy Belle-Isle | |
2015-09-13 | freetype includes | Clyne Sullivan | |
2015-09-13 | added text using freetype2 | Clyne Sullivan | |
2015-09-12 | improved non-jitteriness | Clyne Sullivan | |
2015-09-10 | yeah | Clyne Sullivan | |
2015-09-09 | Fixed makefile for windows | drumsetmonkey | |
Just made my life easy by making sure it compiles everything in the src/ directory. | |||
2015-09-09 | mhm | Clyne Sullivan | |
2015-09-08 | Added DLL's for SDL_Image aswell as the libraries... | Andy Belle-Isle | |
2015-09-08 | Updated stuff to fix bork | Andy Belle-Isle | |
2015-09-08 | Added quests | Clyne Sullivan | |
2015-09-07 | Added New Header File and UI Class | Andy Belle-Isle | |
Added UI Class for controlling the UI of course :P Added gameHeader.h for variables that are accessed by multiple files/classes | |||
2015-09-07 | New SDL Headers | Andy Belle-Isle | |
2015-09-07 | include folder | Clyne Sullivan | |
2015-09-07 | switched to 32 bits | Clyne Sullivan | |
2015-09-04 | switched gcc to g++ | Clyne Sullivan | |
2015-09-04 | Added makefile | Clyne Sullivan | |