Age | Commit message (Expand) | Author |
2017-06-13 | component reorginization; entity flashes | Clyne Sullivan |
2017-04-29 | no more getSystem | Clyne Sullivan |
2017-04-27 | important textls | Clyne Sullivan |
2017-03-28 | skirl can kill | Clyne Sullivan |
2017-03-27 | gravity? | Clyne Sullivan |
2017-03-23 | arrows die, do damage | Clyne Sullivan |
2017-03-14 | better slash, scale fixes | Clyne Sullivan |
2017-03-08 | fixes n stuff | Clyne Sullivan |
2017-03-07 | attacks? | Clyne Sullivan |
2017-02-13 | base component class; skirl fight plus | Clyne Sullivan |
2017-02-13 | rip skirl | Clyne Sullivan |
2017-02-09 | skirl; angry | Clyne Sullivan |
2017-01-22 | windows | Clyne Sullivan |
2017-01-20 | item drop, pick up | Clyne Sullivan |
2017-01-19 | killed common, more inventory, other random stuff | Clyne Sullivan |
2017-01-19 | When entities stop, their legs stop | Andy |
2017-01-19 | Limb animation actually works | Andy |
2017-01-19 | Limb animation actually works | Andy |
2017-01-12 | fixes, main cleanup | Clyne Sullivan |
2017-01-11 | who knows | Clyne Sullivan |
2017-01-10 | fixes, bug finds | Clyne Sullivan |
2017-01-10 | particles are a lot better | Clyne Sullivan |
2017-01-06 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Andy |
2017-01-06 | Sprite sheets and flipping | Andy |
2017-01-05 | todo finder | Clyne Sullivan |
2016-12-23 | Sprites are good. Merged. | Andy |
2016-12-22 | Sprites flip and shit are good | Andy |
2016-12-21 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Clyne Sullivan |
2016-12-21 | kinda big: texture redo, main cleanup | Clyne Sullivan |
2016-12-10 | doc updates | Clyne Sullivan |
2016-11-30 | Some more anim | drumsetmonkey |
2016-11-30 | Animation | Andy |
2016-11-28 | Merge branch 'master' of https://github.com/tcsullivan/gamedev | Andy |
2016-11-28 | Animate and menu | Andy |
2016-11-28 | entity stop on talk | Clyne Sullivan |
2016-11-27 | menu, indoor fixes | Clyne Sullivan |
2016-11-25 | wandering | Clyne Sullivan |
2016-11-25 | reenabled dialog, fixed going inside | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | npc dialog | Clyne Sullivan |
2016-10-28 | Text is fixed, and objects can be placed on the ground | Andy |
2016-10-27 | names, jumping | Clyne Sullivan |
2016-10-26 | Stuff is solid | Andy |
2016-10-26 | player stuff | Clyne Sullivan |
2016-10-24 | Better sprites | Andy |
2016-10-21 | something... | Clyne Sullivan |
2016-10-19 | CATATATATATATATTTTT (basic entities) | Andy |
2016-10-16 | prototyped new detect | Clyne Sullivan |
2016-10-14 | Started some fancy work on components | Andy |