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clyne/gamedev
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refactor
A 2D video game project
Clyne Sullivan
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inventory.h
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Author
2016-01-05
save/load stuffs
Clyne Sullivan
2015-12-08
Sword can now kill the first entity
drumsetmonkey
2015-12-04
inv stuff
drumsetmonkey
2015-12-03
Merge branch 'master' of https://github.com/tcsullivan/gamedev
Clyne Sullivan
2015-12-03
enabled werror, wall and wextra (\!)
Clyne Sullivan
2015-12-03
Merge branch 'master' of http://github.com/tcsullivan/gamedev
drumsetmonkey
2015-12-03
New inventory highlight system
drumsetmonkey
2015-12-03
inv. fixes
Clyne Sullivan
2015-12-03
Added holding vs press key action
drumsetmonkey
2015-12-02
killed threads
Clyne Sullivan
2015-12-02
Fixed item textures
drumsetmonkey
2015-12-02
segfault fixes
Clyne Sullivan
2015-12-01
andy cant code
Clyne Sullivan
2015-11-30
switched to 100% new/delete
Clyne Sullivan
2015-11-30
Look at my fancy inventory
drumsetmonkey
2015-11-30
Look at my fancy inventory
drumsetmonkey
2015-11-24
items.h include moved
Clyne Sullivan
2015-11-20
Started inv ui, new item system
drumsetmonkey
2015-10-30
day/night cycling
Clyne Sullivan
2015-10-29
inventory visuals / item drop (Q)
Clyne Sullivan
2015-10-21
documentation part 3
Clyne Sullivan
2015-10-08
fixed mouse
Clyne Sullivan
2015-10-08
improved inventory, debug flags
Clyne Sullivan
2015-10-02
added inventories
Clyne Sullivan