Age | Commit message (Expand) | Author |
2015-12-03 | enabled werror, wall and wextra (\!) | Clyne Sullivan |
2015-12-03 | inv. fixes | Clyne Sullivan |
2015-12-03 | Added holding vs press key action | drumsetmonkey |
2015-12-02 | killed threads | Clyne Sullivan |
2015-12-02 | segfault fixes | Clyne Sullivan |
2015-12-01 | andy cant code | Clyne Sullivan |
2015-11-30 | switched to 100% new/delete | Clyne Sullivan |
2015-11-30 | Look at my fancy inventory | drumsetmonkey |
2015-11-20 | inv/background merge | Clyne Sullivan |
2015-11-20 | background draw re-do | Clyne Sullivan |
2015-11-20 | Started inv ui, new item system | drumsetmonkey |
2015-11-20 | Started inv ui, new item system | drumsetmonkey |
2015-11-18 | tiled backgrounds, ortho fix | Clyne Sullivan |
2015-11-17 | cutscenes, arenas | Clyne Sullivan |
2015-11-13 | Makefile supports 64 and 32 bit | drumsetmonkey |
2015-11-13 | Makefile supports 32 and 64 bit | drumsetmonkey |
2015-11-13 | Added object class, and added quest listing | drumsetmonkey |
2015-11-13 | Added object class, and added quest listing | drumsetmonkey |
2015-11-13 | dialog buttons | Clyne Sullivan |
2015-11-09 | worlds have indepentdent entity arrays | Clyne Sullivan |
2015-11-06 | merge | Clyne Sullivan |
2015-11-06 | Fixed some handAngle bugs, and raised the world height | drumsetmonkey |
2015-11-06 | world save/load | Clyne Sullivan |
2015-11-05 | Fixed the hand angle and made the flashlight, kinda okay | drumsetmonkey |
2015-11-05 | indoor ortho fix | Clyne Sullivan |
2015-11-04 | ortho binds to y | Clyne Sullivan |
2015-11-04 | ortho binds to y | Clyne Sullivan |
2015-11-04 | Made ray casting example | drumsetmonkey |
2015-11-03 | ui improvements | Clyne Sullivan |
2015-11-03 | Worked on rays | drumsetmonkey |
2015-11-03 | ui improvements | Clyne Sullivan |
2015-11-02 | updated goals | Clyne Sullivan |
2015-11-02 | Added new project for lighting test | drumsetmonkey |
2015-11-02 | Added new project for lighting test | drumsetmonkey |
2015-10-30 | win32 build | Clyne Sullivan |
2015-10-30 | Added shader loading and running | drumsetmonkey |
2015-10-30 | day/night cycling | Clyne Sullivan |
2015-10-29 | gotta go fast | Clyne Sullivan |
2015-10-29 | Made background painting dynamic, and made new tree backdrops | drumsetmonkey |
2015-10-29 | world improvements, quest preloads | Clyne Sullivan |
2015-10-28 | Locked camera to world bounds and added basic mountain backdrop | drumsetmonkey |
2015-10-28 | bug fixes | Clyne Sullivan |
2015-10-28 | Added new proof of concept background files | drumsetmonkey |
2015-10-28 | locked backgroun to layer | Clyne Sullivan |
2015-10-27 | Improved entity loop, updated tree textures | drumsetmonkey |
2015-10-27 | Made better tree layer | drumsetmonkey |
2015-10-27 | Added proof of concept tree layer | drumsetmonkey |
2015-10-27 | Added proof of concept tree layer | drumsetmonkey |
2015-10-26 | bug fixes | Clyne Sullivan |
2015-10-26 | bug fixes | Clyne Sullivan |