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AgeCommit message (Expand)Author
2017-02-13rip skirlClyne Sullivan
2017-02-12quest requirements/rewardsClyne Sullivan
2017-02-11world bg, other fixesClyne Sullivan
2017-02-09skirl; angryClyne Sullivan
2017-01-19Limb animation actually worksAndy
2017-01-19Limb animation actually worksAndy
2017-01-13vector2 stuff, other thingsClyne Sullivan
2017-01-11more windows stuffClyne Sullivan
2017-01-10particles are a lot betterClyne Sullivan
2017-01-09independent particle colorsClyne Sullivan
2017-01-08particle textures fixedClyne Sullivan
2017-01-06explosions (crashes)Clyne Sullivan
2017-01-06Merge branch 'master' of https://github.com/tcsullivan/gamedevClyne Sullivan
2017-01-06particles, rainClyne Sullivan
2017-01-06Sprite sheets and flippingAndy
2016-12-22Sprites flip and shit are goodAndy
2016-11-30Some more animdrumsetmonkey
2016-11-30AnimationAndy
2016-11-28Animate and menuAndy
2016-11-27menu, indoor fixesClyne Sullivan
2016-11-27world draw fix; offset fixClyne Sullivan
2016-11-26optimizing workClyne Sullivan
2016-11-25wanderingClyne Sullivan
2016-11-25reenabled dialog, fixed going insideClyne Sullivan
2016-10-28npc dialogClyne Sullivan
2016-10-28npc dialogClyne Sullivan
2016-10-28Text is fixed, and objects can be placed on the groundAndy
2016-10-27names, jumpingClyne Sullivan
2016-10-26Physics and world collideAndy
2016-10-26Stuff is solidAndy
2016-10-26player stuffClyne Sullivan
2016-10-23scriptable tags, inv. systemClyne Sullivan
2016-10-22working linking, left/rightClyne Sullivan
2016-10-20ortho follows cat, bobshouse can be openedClyne Sullivan
2016-10-20removed all old entity stuffClyne Sullivan
2016-10-18indoor world workClyne Sullivan
2016-10-18inside world workClyne Sullivan
2016-10-17indoorworld removal, substitutions madeClyne Sullivan
2016-10-16prototyped new detectClyne Sullivan
2016-10-14Started some fancy work on componentsAndy
2016-10-13worldsystem snags drawing, theme stuffClyne Sullivan
2016-10-12worldsystem gets musicClyne Sullivan
2016-10-11WIP make worldsystem manage musicClyne Sullivan
2016-10-11more entityx, main.cpp cleanupClyne Sullivan
2016-10-10the revival, entityxClyne Sullivan
2016-07-06bow work, fixed dirt drawingClyne Sullivan
2016-07-03control save/load, tracking default configClyne Sullivan
2016-07-03control saving wip, but no segfaultClyne Sullivan
2016-07-03control updating, WIP DO NOT PULLClyne Sullivan
2016-07-02fixed quest menu, only entity vector in worldsClyne Sullivan