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Goals:
End of October:
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- have textures for the world and entities (png's and stuff)
- have basic quest handling/player can interact with NPCs to take quests
- have basic mobs/animals
End of November:
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- have a working player inventory
- receive items from things like quests and mobs
- weapons n stuff
End of December:
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- have a basic world scripter thing to script worlds
- create world saving/loading functionality
(maybe work on prettying up inventory/save-load/quest stuff)
January - February:
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- work on a story line
February - March:
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- work on sound effects / background music
End of March:
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- Have game ready to be beta-tested by friends/other people so we can work
on receiving bug reports/adding things testers expect to have in the game.
End of April:
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- Have all major bugs found by beta testers removed/fixed
- Have the game ready for release to the public (during May the game should
be released in some form)
End of May:
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- Have game fully deployed with a way to receive feedback from the players
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