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<div class="title">line_t Struct Reference</div> </div>
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<p><code>#include <<a class="el" href="world_8h_source.html">world.h</a>></code></p>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr class="memitem:a77fb44a40c2154411e5af6cf39194b30"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="structline__t.html#a77fb44a40c2154411e5af6cf39194b30">y</a></td></tr>
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<tr class="memitem:a06568d82429331a242b9e6f45a36ae6d"><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="structline__t.html#a06568d82429331a242b9e6f45a36ae6d">gs</a></td></tr>
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<tr class="memitem:a43341c3344f32533472fdd85c7e9e430"><td class="memItemLeft" align="right" valign="top">float </td><td class="memItemRight" valign="bottom"><a class="el" href="structline__t.html#a43341c3344f32533472fdd85c7e9e430">gh</a> [2]</td></tr>
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<tr class="memitem:a90c59d30a06d5c4bd7ee6c73c66fc414"><td class="memItemLeft" align="right" valign="top">unsigned char </td><td class="memItemRight" valign="bottom"><a class="el" href="structline__t.html#a90c59d30a06d5c4bd7ee6c73c66fc414">color</a></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>The line structure. This structure is used to store the world's ground, stored in vertical lines. Dirt color and grass properties are also kept track of here. </p>
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<td class="memname">unsigned char line_t::color</td>
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<p>Lightness of dirt (brown) </p>
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<td class="memname">float line_t::gh[2]</td>
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<p>Height of glass (2 blades per line) </p>
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<td class="memname">bool line_t::gs</td>
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<p>Show grass </p>
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<td class="memname">float line_t::y</td>
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<p>Height of this vertical line </p>
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<hr/>The documentation for this struct was generated from the following file:<ul>
<li>include/<a class="el" href="world_8h_source.html">world.h</a></li>
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