blob: db0824b0075185f4256414e3674b58bd2a8e5d98 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
#ifndef COMMON_H
#define COMMON_H
///THIS FILE IS USED FOR VARIABLES THAT WILL BE ACCESED BY MULTIPLE CLASSES/FILES
#include <iostream>
#include <cstdlib>
#include <SDL2/SDL.h>
#include <SDL2/SDL_opengl.h>
#include <UIClass.h>
#define SCREEN_WIDTH 1280
#define SCREEN_HEIGHT 720
//#define FULLSCREEN
//SDL VARIABLES
extern SDL_Window *window;
extern SDL_Surface *renderSurface;
extern SDL_GLContext mainGLContext;
//WINODWS VARIABLES
extern bool gameRunning;
#endif // COMMON_H
|