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#ifndef GAMETIME_H_
#define GAMETIME_H_
namespace gtime {
void setTickCount(unsigned int t);
unsigned int getTickCount(void);
unsigned int getDeltaTime(void);
void tick(void);
void tick(unsigned int ticks);
bool tickHasPassed(void);
void mainLoopHandler(void);
}
#endif // GAMETIME_H_
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