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clyne/gamedev
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refactor
A 2D video game project
Clyne Sullivan
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path:
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include
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glm
Mode
Name
Size
-rw-r--r--
CMakeLists.txt
2563
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-rw-r--r--
common.hpp
1644
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d---------
detail
2942
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-rw-r--r--
exponential.hpp
1654
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-rw-r--r--
ext.hpp
3643
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-rw-r--r--
fwd.hpp
81689
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-rw-r--r--
geometric.hpp
1650
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-rw-r--r--
glm.hpp
4459
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d---------
gtc
1512
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d---------
gtx
5179
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-rw-r--r--
integer.hpp
1646
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-rw-r--r--
mat2x2.hpp
4437
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-rw-r--r--
mat2x3.hpp
3059
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-rw-r--r--
mat2x4.hpp
3060
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-rw-r--r--
mat3x2.hpp
3056
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-rw-r--r--
mat3x3.hpp
4437
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-rw-r--r--
mat3x4.hpp
3060
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-rw-r--r--
mat4x2.hpp
3060
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-rw-r--r--
mat4x3.hpp
3060
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-rw-r--r--
mat4x4.hpp
4437
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-rw-r--r--
matrix.hpp
1644
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-rw-r--r--
packing.hpp
1646
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d---------
simd
354
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-rw-r--r--
trigonometric.hpp
1658
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-rw-r--r--
vec2.hpp
1640
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-rw-r--r--
vec3.hpp
1640
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-rw-r--r--
vec4.hpp
84
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-rw-r--r--
vector_relational.hpp
1666
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