blob: 1b8861a11cef42edf6c9a003816bae36b708122b (
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<<<<<<< HEAD
#include <entities.h>
void Entities::spawn(float x, float y){
loc.x = x;
loc.y = y;
loci.x = loc.x;
loci.y = loc.y;
vel.x = 0;
vel.y = 0;
velg.x = 0;
velg.y = 0;
}
Player::Player(){
width = HLINE * 6;
height = HLINE * 16;
speed = 1;
type = 0;
}
=======
#include <entities.h>
void Entities::spawn(float x, float y){
loc.x = x;
loc.y = y;
}
Player::Player(){
width = 24;
height = 42;
speed = 1;
type = 0;
}
>>>>>>> origin/master
Player::~Player(){}
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