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path: root/xml/!town.xml
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<?xml version="1.0"?>
<include file="entities.xml"/>

<World>
	<style bgm="assets/music/town.ogg" folder="assets/style/classic/">
		<layer path="bg/bg.png"/>
		<layer path="bg/bgFarMountain.png"/>
		<layer path="bg/forestTileFar.png"/>
		<layer path="bg/forestTileBack.png"/>
		<layer path="bg/forestTileMid.png"/>
		<layer path="bg/forestTileFront.png"/>
		<layer path="bg/dirt.png"/>
		<layer path="bg/grass.png"/>
	</style>
	<ground path="assets/testground.png"/>
	<weather>Sunny</weather>
	<link right="!town2.xml"/>
	<spawnx>-300</spawnx>
	<time>8000</time>
	<npc name="Sanc" hasDialog="true"/>
	<npc name="Bob" hasDialog="true" position="50.0,100.0"/>
	<structure type="1" position="300.0,100.0"/>
	<structure inside="bobshouse.xml" type="1" position="10.0,100.0"/>
	<skirl />
	<firefly />
</World>

<Dialog name="Bob">
	<text id="0" nextid="1">
		<give name="Hunters Bow" count="1"/>
		<give name="Arrow" count="50"/>
		<give name="Wood Sword" count="1"/>
        <content>
			Hey there! The name's Bob. Good to see you've finally woken up from your nap by the cliff there... lol
		</content>
	</text>
	<text id="1" pause="true" nextid="2">
        <quest assign="Check out m&apos;swag, man!" desc="Go inside Bob&apos;s house and check out the stuff he has.">
			Debug, 5,
			Reward,
			Dank MayMay, 50
		</quest>
        <content>
			Looks like you've got yourself pretty empty handed... you know, I have a simple solution for that. Come on inside, I have somethin' to show you.
		</content>
	</text>
	<text id="2">
		<quest check="Check out m&apos;swag, man!" />
		<content>Hooray!</content>
	</text>
</Dialog>

<Dialog name="Sanc">
    <text id="0" nextid="1" pause="true">
        <set id="Slow" value="0"/>
        <set id="canSprint" value="1"/>
        <set id="canJump" value="1"/>
    </text>
	<text id="1" nextid="1">
		<give name="Arrow" count="20" />
		<content>Have some more, bud.</content>
	</text>
</Dialog>