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<?xml version="1.0"?>
<World>
<style bgm="assets/music/ozone.ogg" folder="assets/style/classic/">
<layer path="bg/bg.png"/>
<layer path="bg/bgFarMountain.png"/>
<layer path="bg/forestTileFar.png"/>
<layer path="bg/forestTileBack.png"/>
<layer path="bg/forestTileMid.png"/>
<layer path="bg/forestTileFront.png"/>
<layer path="bg/dirt.png"/>
<layer path="bg/grass.png"/>
</style>
<generation>
x = 0
ground = function()
if (x == 600) then
height = -1
else
height = 60 + math.random(0,6) / 2
end
x = x + 1
end
grass = function()
height = math.random(2, 5)
end
</generation>
<time>6000</time>
<link left="!town.xml"/>
</World>
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