diff options
author | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-30 15:13:37 -0400 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2019-09-30 15:13:37 -0400 |
commit | 7919f7f69b0abd54a6df92f34e1392b84dae3669 (patch) | |
tree | ffe5d34abcd09f243c1d5e77b4bb41f282119cdb | |
parent | df47acd471fde2e837b7c90dfeadc6a77c643f5c (diff) |
created base audiosystem
-rw-r--r-- | Makefile | 2 | ||||
-rw-r--r-- | src/audio.cpp | 51 | ||||
-rw-r--r-- | src/audio.hpp | 52 |
3 files changed, 104 insertions, 1 deletions
@@ -37,7 +37,7 @@ DEPEXT = d LIBDIR = lib LIBS = -L$(LIBDIR) -lSDL2 -lpthread -lentityx -lluajit -ldl -lGLEW -lGL \ - -lSDL2_image -lSOIL -lfreetype -lalut + -lSDL2_image -lSOIL -lfreetype -lopenal -lalut CXXFLAGS = -ggdb -std=c++17 -Wall -Wextra -Werror -pedantic \ -Wno-class-memaccess -Wno-implicit-fallthrough -m64 diff --git a/src/audio.cpp b/src/audio.cpp new file mode 100644 index 0000000..7dec4c3 --- /dev/null +++ b/src/audio.cpp @@ -0,0 +1,51 @@ +/** + * @file audio.cpp + * Handles audio loading and playback + * + * Copyright (C) 2019 Clyne Sullivan + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "audio.hpp" + +AudioSystem::AudioSystem(void) : + device(nullptr, [](ALCdevice *d) { alcCloseDevice(d); }), + context(nullptr, [](ALCcontext *c) { alcDestroyContext(c); }) {} + +AudioSystem::~AudioSystem(void) +{ + // Delete context before device + context.get_deleter()(context.get()); +} + +void AudioSystem::configure([[maybe_unused]] entityx::EntityManager& entities, + [[maybe_unused]] entityx::EventManager& events) +{ + // Access device + device.reset(alcOpenDevice(nullptr)); + if (!device) + return; // TODO Uh oh + + // Create context + context.reset(alcCreateContext(device.get(), nullptr)); + if (!alcMakeContextCurrent(context.get())) + return; // TODO Another uh oh +} + +void AudioSystem::update([[maybe_unused]] entityx::EntityManager& entities, + [[maybe_unused]] entityx::EventManager& events, + [[maybe_unused]] entityx::TimeDelta dt) +{} + diff --git a/src/audio.hpp b/src/audio.hpp new file mode 100644 index 0000000..4d617c7 --- /dev/null +++ b/src/audio.hpp @@ -0,0 +1,52 @@ +/** + * @file audio.hpp + * Handles audio loading and playback + * + * Copyright (C) 2019 Clyne Sullivan + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#ifndef SYSTEM_AUDIO_HPP_ +#define SYSTEM_AUDIO_HPP_ + +#include <AL/alut.h> + +#include <entityx/entityx.h> + +class AudioSystem : public entityx::System<AudioSystem> +{ +private: + std::unique_ptr<ALCdevice, void (*)(ALCdevice *)> device; + std::unique_ptr<ALCcontext, void (*)(ALCcontext *)> context; + +public: + AudioSystem(void); + ~AudioSystem(void); + + /** + * Prepares the system for running. + */ + void configure(entityx::EntityManager& entities, + entityx::EventManager& events) final; + + /** + * Updates the render system. + */ + void update(entityx::EntityManager& entities, + entityx::EventManager& events, + entityx::TimeDelta dt) final; +}; + +#endif // SYSTEM_AUDIO_HPP_ + |