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clyne/gamedev2
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ui
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gamedev but better
Clyne Sullivan
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Author
2022-11-19
lua: ui object, queued dialog
ui
Clyne Sullivan
2022-11-17
ui-coord mouse interacts with world-coord entity
Clyne Sullivan
2022-11-16
input bindings; mouse clear dialog box
Clyne Sullivan
2022-11-16
text clears with dialog box
Clyne Sullivan
2022-11-15
text on top of dialog box
Clyne Sullivan
2022-11-15
allow lua to create dialog box
Clyne Sullivan
2022-11-15
fix merge of lib-cleanup
Clyne Sullivan
2022-11-15
merge branch lib-cleanup into ui
Clyne Sullivan
2022-08-20
transparency with font on ui box
Clyne Sullivan
2022-08-20
fix entityx build dir
Clyne Sullivan
2022-08-20
fix serialization support
Clyne Sullivan
2022-08-20
submodule LuaJIT; build libs through Makefile
Clyne Sullivan
2022-08-19
add entityx config.h
Clyne Sullivan
2022-08-19
add cereal and entityx submodules; fix compile errors
Clyne Sullivan
2022-08-19
try removing entityx again...
Clyne Sullivan
2022-08-19
remove cereal, remove entityx for fix
Clyne Sullivan
2022-08-19
add sol2 submodule; remove entityx to add submodule
Clyne Sullivan
2022-08-19
remove sol2 (will re-add as submodule)
Clyne Sullivan
2022-07-09
mouse events; wip ui dialog box
Clyne Sullivan
2020-05-09
Merge audio; handle mouse events
Clyne Sullivan
2020-05-09
Merge branch 'audio'
Clyne Sullivan
2020-05-09
Added npc
Clyne Sullivan
2020-04-24
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into audio
Clyne Sullivan
2019-10-09
Moved camera position updating to the beginning of the render loop to fix stu...
Andy Belle-Isle
2019-10-09
Started more advanced collision detetction
Andy Belle-Isle
2019-10-08
Using polymorphism for world layer storage now, and added demo backdrops
Andy Belle-Isle
2019-10-07
Added ability to change rendering offsets and sizes
Andy Belle-Isle
2019-10-07
Added script conversion code, can now convert table to vec2, vec3 and vec4
Andy Belle-Isle
2019-10-07
Added image based hitbox detection
Andy Belle-Isle
2019-10-06
Started working on reading collision maps for worlds
Andy Belle-Isle
2019-10-06
World is now saved as image files instead of generations
Andy Belle-Isle
2019-10-03
fixes; font mem leak fix
Clyne Sullivan
2019-10-03
controlled sound fading
Clyne Sullivan
2019-10-03
positional audio working
Clyne Sullivan
2019-10-02
beautiful ball bounce sound
Clyne Sullivan
2019-10-01
sound on jump
Clyne Sullivan
2019-10-01
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into audio
Clyne Sullivan
2019-10-01
Audio component loading, getting ready to play
Clyne Sullivan
2019-10-01
cleaned up lua function bindings
Clyne Sullivan
2019-10-01
Started texture based world definitions
Andy Belle-Isle
2019-09-30
created Audio component
Clyne Sullivan
2019-09-30
created base audiosystem
Clyne Sullivan
2019-09-30
added alut to Makefile
Clyne Sullivan
2019-09-26
fixed todos.sh messing with lua comments
v0.2-alpha
Clyne Sullivan
2019-09-26
remove lua puts call
Clyne Sullivan
2019-09-26
begin config usage; text positioning
Clyne Sullivan
2019-09-26
made Config static; added fps measure/text
Clyne Sullivan
2019-09-25
created config class
Clyne Sullivan
2019-09-25
Merge pull request #2 from tcsullivan/font-support
clyne
2019-09-25
Changed up time-step to see if it fixes desktop stuttering movement issues
Andy Belle-Isle
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