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authorAndy Belle-Isle <drumsetmonkey@gmail.com>2019-09-01 02:27:33 -0400
committerAndy Belle-Isle <drumsetmonkey@gmail.com>2019-09-01 02:27:33 -0400
commit86e07cc6860b01c1569645e858ea8e9235d5194e (patch)
tree99b518b596a195be291edc0d4c69b499c16cb76b
parentfe0e56fb268996f59d96bd9862170c9cf5779031 (diff)
Spread out the entities a bit on the test triangle screen
-rw-r--r--Scripts/init.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/Scripts/init.lua b/Scripts/init.lua
index 56a6977..a590ca2 100644
--- a/Scripts/init.lua
+++ b/Scripts/init.lua
@@ -28,8 +28,8 @@ cat = {
y = 0.0
},
Position = {
- x = 50,
- y = 0
+ x = 180,
+ y = -75
},
Render = {
texture = "Assets/cat.png",
@@ -58,7 +58,7 @@ animal = {
},
Idle = function(self)
self.Velocity.x = -200 * math.sin(math.rad(self.counter));
- self.Velocity.y = 100 * math.cos(math.rad(self.counter*5));
+ self.Velocity.y = 500 * math.cos(math.rad(self.counter*5));
self.counter = self.counter + 5;
end,
counter = 0;