diff options
author | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-08-25 15:05:51 -0400 |
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committer | GitHub <noreply@github.com> | 2019-08-25 15:05:51 -0400 |
commit | 2a2de71696d5cc2f805aafa667eeb07d2b75e073 (patch) | |
tree | dfed3cef76b2482dd19482bfbcc286fbb0794387 /README.md | |
parent | dcdc83d274c122fcfa601b98791e80eae711da33 (diff) |
Fixed link formatting in README
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 19 |
1 files changed, 7 insertions, 12 deletions
@@ -1,19 +1,17 @@ -gamedev2 -======== +# gamedev2 gamedev2 is a reincarnation of a previous - (project)[github.com/tcsullivan/gamedev] created by - (Andy Belle-Isle)[github.com/drumsetmonkey] and - (Clyne Sullivan)[github.com/tcsullivan]. + [project](github.com/tcsullivan/gamedev) created by + [Andy Belle-Isle](github.com/drumsetmonkey) and + [Clyne Sullivan](github.com/tcsullivan). -After a long time developing (gamedev)[github.com/tcsullivan/gamedev], +After a long time developing [gamedev](github.com/tcsullivan/gamedev), we decided a large amount of the codebase was rather messy and inefficient. Instead of rewriting gamedev piece by piece, we decided that the final product would be of a much higher quality if the project was restarted from scratch. ## Goal -------- The goal of gamedev2 is to create a commercial-grade video game in which content can be created through the use of scripting languages such as Lua. One of the things that sets gamedev2 apart from many other indie games is that gamedev2 @@ -22,12 +20,10 @@ implement only the necessary features needed to make gamedev2 run smoothly without the extra bloat brought on by a general purpose game engine. ## Features (Planned) ---------------------- * Fully modifiable through the use of scripting languages * Multiplayer ## Libraries ------------- The libraries used to develop gamedev2 are as follows: * SDL2 * OpenGL @@ -39,7 +35,6 @@ The libraries used to develop gamedev2 are as follows: ## Building gamedev2 --------------------- ### Build Requirements gamedev2 is actively developed on Linux, so the Windows build process may not be as simple as the Linux requirements listed below. @@ -52,7 +47,7 @@ In order to build gamedev2 the following programs are needed: In order to build gamedev2 on Linux, the process is fairly simple. 1. First cd into the root gamedev2 directory ``` -cd gamedev +cd gamedev2 ``` 2. EntityX must be build first before the rest of gamedev2 @@ -66,7 +61,7 @@ cd ../.. ``` make ``` -In order to make gamedev2 using multiple threads, the following can be run: +In order to make gamedev2 using multiple threads, use the following instead: ``` make -jN ``` |