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authorAndy Belle-Isle <drumsetmonkey@gmail.com>2019-09-02 00:15:35 -0400
committerAndy Belle-Isle <drumsetmonkey@gmail.com>2019-09-02 00:15:35 -0400
commite8d3e8f0522b6d7896f1e3d330c70af5376f7c4c (patch)
treee71ee1cfef7e400ee481c253ec52c0726cda2705 /Scripts/init.lua
parent7f66a924156e6baa9110e2e023e3a24c31ce95d3 (diff)
Made lighting a bit softer
Diffstat (limited to 'Scripts/init.lua')
-rw-r--r--Scripts/init.lua7
1 files changed, 0 insertions, 7 deletions
diff --git a/Scripts/init.lua b/Scripts/init.lua
index 37b1f0d..9b8912f 100644
--- a/Scripts/init.lua
+++ b/Scripts/init.lua
@@ -9,10 +9,6 @@ bird = {
y = 0.0
},
Name = "bord",
- Init = function(self)
- print(self.Position.x .. "," .. self.Position.y)
- print("Bird spawn")
- end,
Render = {
texture = "Assets/player.png",
visible = true
@@ -47,9 +43,6 @@ cat = {
normal = "Assets/cat_normal.png",
visible = true
},
- Init = function(self)
- print(self.Position.x .. "," .. self.Position.y)
- end,
counter = 0;
Idle = function(self)
self.Velocity.x = -100 * math.sin(math.rad(self.counter));