diff options
author | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-08-30 00:45:36 -0400 |
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committer | Andy Belle-Isle <drumsetmonkey@gmail.com> | 2019-08-30 00:45:36 -0400 |
commit | dc2493e7525bb7633f697ef10f72b72b46222249 (patch) | |
tree | 9816755219e65d3f47fdce81c78f3736a7ddb8ab /deps/sol2/examples/require_dll_example/source | |
parent | 9d2b31797d0cfd130802b69261df2cd402e39b49 (diff) |
Forget what I said, I just need to change git attributes to mark for vendor
Diffstat (limited to 'deps/sol2/examples/require_dll_example/source')
-rw-r--r-- | deps/sol2/examples/require_dll_example/source/my_object.cpp | 27 | ||||
-rw-r--r-- | deps/sol2/examples/require_dll_example/source/require_from_dll.cpp | 33 |
2 files changed, 0 insertions, 60 deletions
diff --git a/deps/sol2/examples/require_dll_example/source/my_object.cpp b/deps/sol2/examples/require_dll_example/source/my_object.cpp deleted file mode 100644 index d966c2b..0000000 --- a/deps/sol2/examples/require_dll_example/source/my_object.cpp +++ /dev/null @@ -1,27 +0,0 @@ -#include <my_object/my_object.hpp> - -#define SOL_ALL_SAFETIES_ON 1 -#include <sol/sol.hpp> - -namespace my_object { - - sol::table open_my_object(sol::this_state L) { - sol::state_view lua(L); - sol::table module = lua.create_table(); - module.new_usertype<test>("test", - sol::constructors<test(), test(int)>(), - "value", &test::value); - - return module; - } - -} // namespace my_object - -extern "C" int luaopen_my_object(lua_State* L) { - // pass the lua_State, - // the index to start grabbing arguments from, - // and the function itself - // optionally, you can pass extra arguments to the function if that's necessary, - // but that's advanced usage and is generally reserved for internals only - return sol::stack::call_lua(L, 1, my_object::open_my_object ); -} diff --git a/deps/sol2/examples/require_dll_example/source/require_from_dll.cpp b/deps/sol2/examples/require_dll_example/source/require_from_dll.cpp deleted file mode 100644 index 874d187..0000000 --- a/deps/sol2/examples/require_dll_example/source/require_from_dll.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#define SOL_ALL_SAFETIES_ON 1 -#include <sol/sol.hpp> - -#include <my_object/my_object.hpp> -#include <assert.hpp> - -#include <iostream> - -int main(int, char*[]) { - std::cout << "=== require from DLL ===" << std::endl; - - sol::state lua; - lua.open_libraries(sol::lib::package, sol::lib::base); - - const auto& code = R"( -mo = require("my_object") - -obj = mo.test.new(24) -print(obj.value))"; - auto script_result = lua.safe_script(code, &sol::script_pass_on_error); - if (script_result.valid()) { - std::cout << "The DLL was require'd from successfully!" << std::endl; - } - else { - sol::error err = script_result; - std::cout << "Something bad happened: " << err.what() << std::endl; - } - c_assert(script_result.valid()); - my_object::test& obj = lua["obj"]; - c_assert(obj.value == 24); - - return 0; -}
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