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authorAndy <drumsetmonkey@gmail.com>2019-08-29 13:07:45 -0400
committerAndy <drumsetmonkey@gmail.com>2019-08-29 13:07:45 -0400
commit4ac4b280abf2ffa28caa5a532353115a3033444f (patch)
tree2a13d658bb454360b2faf401244bb0321d3460d4 /lib/sol2/examples/source/docs/state_transfer.cpp
parente9758416b18b27a65337c28d9641afc0ee89b34b (diff)
parent7a46fa2dd3dad3f038bf8e7339bc67abca428ae6 (diff)
Started creating scripting library/namespace and added sol2 for interfacing
Diffstat (limited to 'lib/sol2/examples/source/docs/state_transfer.cpp')
-rw-r--r--lib/sol2/examples/source/docs/state_transfer.cpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/lib/sol2/examples/source/docs/state_transfer.cpp b/lib/sol2/examples/source/docs/state_transfer.cpp
new file mode 100644
index 0000000..1728810
--- /dev/null
+++ b/lib/sol2/examples/source/docs/state_transfer.cpp
@@ -0,0 +1,48 @@
+#define SOL_ALL_SAFETIES_ON 1
+
+#include <sol/sol.hpp>
+
+#include <assert.hpp>
+#include <iostream>
+
+int main (int, char*[]) {
+
+ sol::state lua;
+ lua.open_libraries();
+ sol::function transferred_into;
+ lua["f"] = [&lua, &transferred_into](sol::object t, sol::this_state this_L) {
+ std::cout << "state of main : " << (void*)lua.lua_state() << std::endl;
+ std::cout << "state of function : " << (void*)this_L.lua_state() << std::endl;
+ // pass original lua_State* (or sol::state/sol::state_view)
+ // transfers ownership from the state of "t",
+ // to the "lua" sol::state
+ transferred_into = sol::function(lua, t);
+ };
+
+ lua.script(R"(
+ i = 0
+ function test()
+ co = coroutine.create(
+ function()
+ local g = function() i = i + 1 end
+ f(g)
+ g = nil
+ collectgarbage()
+ end
+ )
+ coroutine.resume(co)
+ co = nil
+ collectgarbage()
+ end
+ )");
+
+ // give it a try
+ lua.safe_script("test()");
+ // should call 'g' from main thread, increment i by 1
+ transferred_into();
+ // check
+ int i = lua["i"];
+ c_assert(i == 1);
+
+ return 0;
+}