diff options
Diffstat (limited to 'Scripts/init.lua')
-rw-r--r-- | Scripts/init.lua | 28 |
1 files changed, 16 insertions, 12 deletions
diff --git a/Scripts/init.lua b/Scripts/init.lua index 60f21c6..4f2c93a 100644 --- a/Scripts/init.lua +++ b/Scripts/init.lua @@ -4,32 +4,36 @@ player = { Player = 0, EventListeners = { MoveLeftPressed = function(self) - --self.Velocity.x = self.Velocity.x - 3.0 - self.Velocity.y = self.Velocity.y - 1.0 + self.Velocity.x = self.Velocity.x - 3.0 self.Render.flipx = true; end, MoveLeftReleased = function(self) -- TODO can't put text at world coordinates right now --game.puts("default", self.Position.x, self.Position.y+100, "Hey. Hag?") - --self.Velocity.x = self.Velocity.x + 3.0 - self.Velocity.y = self.Velocity.y + 1.0 + self.Velocity.x = self.Velocity.x + 3.0 end, MoveRightPressed = function(self) - --self.Velocity.x = self.Velocity.x + 3.0 - self.Velocity.y = self.Velocity.y + 1.0 + self.Velocity.x = self.Velocity.x + 3.0 self.Render.flipx = false; end, MoveRightReleased = function(self) - --self.Velocity.x = self.Velocity.x - 3.0 - self.Velocity.y = self.Velocity.y - 1.0 + self.Velocity.x = self.Velocity.x - 3.0 end, JumpKeyPressed = function(self) - if self.Physics.standing == true then - game.play(self.Position, self.Audio) - self.Velocity.y = self.Velocity.y + 9 - end + -- if self.Physics.standing == true then + -- game.play(self.Position, self.Audio) + -- self.Velocity.y = self.Velocity.y + 9 + -- end + self.Velocity.y = self.Velocity.y + 3.0 end, JumpKeyReleased = function(self) + self.Velocity.y = self.Velocity.y - 3.0 + end, + CrouchKeyPressed = function(self) + self.Velocity.y = self.Velocity.y - 3.0 + end, + CrouchKeyReleased = function(self) + self.Velocity.y = self.Velocity.y + 3.0 end }, Position = { |