diff options
Diffstat (limited to 'Shaders/ui.frag')
-rw-r--r-- | Shaders/ui.frag | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/Shaders/ui.frag b/Shaders/ui.frag new file mode 100644 index 0000000..118108c --- /dev/null +++ b/Shaders/ui.frag @@ -0,0 +1,16 @@ +#version 130 + +uniform sampler2D sampler; + +in vec2 texCoord; +in vec4 color; + +out vec4 FragColor; + +void main(){ + vec4 pixelColor = texture2D(sampler, vec2(texCoord.x, texCoord.y)); + //TODO allow antialiasing + //if (pixelColor.w != 1.0f) + // discard; + FragColor = pixelColor * color; +} |