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+// sol3
+
+// The MIT License (MIT)
+
+// Copyright (c) 2013-2019 Rapptz, ThePhD and contributors
+
+// Permission is hereby granted, free of charge, to any person obtaining a copy of
+// this software and associated documentation files (the "Software"), to deal in
+// the Software without restriction, including without limitation the rights to
+// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+// the Software, and to permit persons to whom the Software is furnished to do so,
+// subject to the following conditions:
+
+// The above copyright notice and this permission notice shall be included in all
+// copies or substantial portions of the Software.
+
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+#include "sol_test.hpp"
+
+#include <catch.hpp>
+
+#include <fstream>
+#include <iostream>
+#include <map>
+#include <unordered_map>
+#include <vector>
+
+bool func_opt_ret_bool(sol::optional<int> i) {
+ if (i) {
+ INFO(i.value());
+ }
+ else {
+ INFO("optional isn't set");
+ }
+ return true;
+}
+
+struct base1 {
+ int a1 = 250;
+};
+
+struct base2 {
+ int a2 = 500;
+};
+
+struct simple : base1 {
+};
+
+struct complex : base1, base2 {
+};
+
+SOL_BASE_CLASSES(complex, base1, base2);
+SOL_BASE_CLASSES(simple, base1);
+SOL_DERIVED_CLASSES(base1, simple, complex);
+SOL_DERIVED_CLASSES(base2, complex);
+
+TEST_CASE("table/traversal", "ensure that we can chain requests and tunnel down into a value if we desire") {
+
+ sol::state lua;
+ int begintop = 0, endtop = 0;
+
+ sol::function scriptload = lua.load("t1 = {t2 = {t3 = 24}};");
+ scriptload();
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ int traversex24 = lua.traverse_get<int>("t1", "t2", "t3");
+ REQUIRE(traversex24 == 24);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ int x24 = lua["t1"]["t2"]["t3"];
+ REQUIRE(x24 == 24);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ lua["t1"]["t2"]["t3"] = 64;
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ int traversex64 = lua.traverse_get<int>("t1", "t2", "t3");
+ REQUIRE(traversex64 == 64);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ int x64 = lua["t1"]["t2"]["t3"];
+ REQUIRE(x64 == 64);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ lua.traverse_set("t1", "t2", "t3", 13);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ int traversex13 = lua.traverse_get<int>("t1", "t2", "t3");
+ REQUIRE(traversex13 == 13);
+ }
+ REQUIRE(begintop == endtop);
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ int x13 = lua["t1"]["t2"]["t3"];
+ REQUIRE(x13 == 13);
+ }
+ REQUIRE(begintop == endtop);
+}
+
+TEST_CASE("simple/set", "Check if the set works properly.") {
+ sol::state lua;
+ int begintop = 0, endtop = 0;
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ lua.set("a", 9);
+ }
+ REQUIRE(begintop == endtop);
+ {
+ auto result = lua.safe_script("if a ~= 9 then error('wrong value') end", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ lua.set("d", "hello");
+ }
+ REQUIRE(begintop == endtop);
+ {
+ auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ lua.set("e", std::string("hello"), "f", true);
+ }
+ REQUIRE(begintop == endtop);
+ {
+ auto result = lua.safe_script("if d ~= 'hello' then error('expected \\'hello\\', got '.. tostring(d)) end", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+ {
+ auto result = lua.safe_script("if f ~= true then error('wrong value') end", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+}
+
+TEST_CASE("simple/get", "Tests if the get function works properly.") {
+ sol::state lua;
+ int begintop = 0, endtop = 0;
+
+ lua.safe_script("a = 9");
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ auto a = lua.get<int>("a");
+ REQUIRE(a == 9.0);
+ }
+ REQUIRE(begintop == endtop);
+
+ lua.safe_script("b = nil");
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ REQUIRE_NOTHROW(lua.get<sol::lua_nil_t>("b"));
+ }
+ REQUIRE(begintop == endtop);
+
+ lua.safe_script("d = 'hello'");
+ lua.safe_script("e = true");
+ {
+ test_stack_guard g(lua.lua_state(), begintop, endtop);
+ std::string d;
+ bool e;
+ std::tie(d, e) = lua.get<std::string, bool>("d", "e");
+ REQUIRE(d == "hello");
+ REQUIRE(e == true);
+ }
+ REQUIRE(begintop == endtop);
+}
+
+TEST_CASE("simple/set and get global integer", "Tests if the get function works properly with global integers") {
+ sol::state lua;
+ lua[1] = 25.4;
+ lua.safe_script("b = 1");
+ double a = lua.get<double>(1);
+ double b = lua.get<double>("b");
+ REQUIRE(a == 25.4);
+ REQUIRE(b == 1);
+}
+
+TEST_CASE("simple/get_or", "check if table.get_or works correctly") {
+ sol::state lua;
+
+ auto bob_table = lua.create_table("bob");
+ bob_table.set("is_set", 42);
+
+ int is_set = bob_table.get_or("is_set", 3);
+ int is_not_set = bob_table.get_or("is_not_set", 22);
+
+ REQUIRE(is_set == 42);
+ REQUIRE(is_not_set == 22);
+
+ lua["joe"] = 55.6;
+ double bark = lua.get_or<double>("joe", 60);
+ REQUIRE(bark == 55.6);
+}
+
+TEST_CASE("simple/proxy get_or", "check if proxy.get_or works correctly") {
+ sol::state lua;
+
+ auto bob_table = lua.create_table("bob");
+ bob_table.set("is_set", 42);
+
+ int is_set = bob_table["is_set"].get_or(3);
+ int is_not_set = bob_table["is_not_set"].get_or(22);
+
+ REQUIRE(is_set == 42);
+ REQUIRE(is_not_set == 22);
+
+ lua["joe"] = 55.6;
+ double bark = lua["joe"].get_or<double>(60);
+ REQUIRE(bark == 55.6);
+}
+
+TEST_CASE("simple/addition", "check if addition works and can be gotten through lua.get and lua.set") {
+ sol::state lua;
+
+ lua.set("b", 0.2);
+ lua.safe_script("c = 9 + b");
+ auto c = lua.get<double>("c");
+
+ REQUIRE(c == 9.2);
+}
+
+TEST_CASE("simple/if", "check if if statements work through lua") {
+ sol::state lua;
+
+ std::string program = "if true then f = 0.1 else f = 'test' end";
+ lua.safe_script(program);
+ auto f = lua.get<double>("f");
+
+ REQUIRE(f == 0.1);
+ REQUIRE((f == lua["f"]));
+}
+
+TEST_CASE("negative/basic errors", "Check if error handling works correctly") {
+ sol::state lua;
+
+ auto result = lua.safe_script("nil[5]", sol::script_pass_on_error);
+ REQUIRE_FALSE(result.valid());
+}
+
+TEST_CASE("libraries", "Check if we can open libraries") {
+ sol::state lua;
+ REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base, sol::lib::os));
+}
+
+TEST_CASE("libraries2", "Check if we can open ALL the libraries") {
+ sol::state lua;
+ REQUIRE_NOTHROW(lua.open_libraries(sol::lib::base,
+ sol::lib::bit32,
+ sol::lib::coroutine,
+ sol::lib::debug,
+ sol::lib::ffi,
+ sol::lib::jit,
+ sol::lib::math,
+ sol::lib::os,
+ sol::lib::package,
+ sol::lib::string,
+ sol::lib::table));
+}
+
+TEST_CASE("interop/null-to-nil-and-back", "nil should be the given type when a pointer from C++ is returned as nullptr, and nil should result in nullptr in connected C++ code") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ lua.set_function("lol", []() -> int* {
+ return nullptr;
+ });
+ lua.set_function("rofl", [](int* x) {
+ INFO(x);
+ });
+ REQUIRE_NOTHROW(lua.safe_script(
+ "x = lol()\n"
+ "rofl(x)\n"
+ "assert(x == nil)"));
+}
+
+TEST_CASE("object/conversions", "make sure all basic reference types can be made into objects") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ struct d {};
+
+ lua.safe_script("function f () print('bark') end");
+ lua["d"] = d {};
+ lua["l"] = static_cast<void*>(nullptr);
+
+ sol::table t = lua.create_table();
+ sol::table t2(lua, sol::create);
+ sol::thread th = sol::thread::create(lua);
+ sol::function f = lua["f"];
+ sol::protected_function pf = lua["f"];
+ sol::userdata ud = lua["d"];
+ sol::lightuserdata lud = lua["l"];
+ sol::environment env(lua, sol::create);
+
+ sol::object ot(t);
+ sol::object ot2(t2);
+ sol::object oteq = ot;
+ sol::object oth(th);
+ sol::object of(f);
+ sol::object opf(pf);
+ sol::object od(ud);
+ sol::object ol(lud);
+ sol::object oenv(env);
+
+ auto oni = sol::make_object(lua, 50);
+ auto ond = sol::make_object(lua, 50.0);
+
+ std::string somestring = "look at this text isn't it nice";
+ auto osl = sol::make_object(lua, "Bark bark bark");
+ auto os = sol::make_object(lua, somestring);
+
+ auto omn = sol::make_object(lua, sol::lua_nil);
+
+ REQUIRE(ot.get_type() == sol::type::table);
+ REQUIRE(ot2.get_type() == sol::type::table);
+ REQUIRE(oteq.get_type() == sol::type::table);
+ REQUIRE(oth.get_type() == sol::type::thread);
+ REQUIRE(of.get_type() == sol::type::function);
+ REQUIRE(opf.get_type() == sol::type::function);
+ REQUIRE(od.get_type() == sol::type::userdata);
+ REQUIRE(ol.get_type() == sol::type::lightuserdata);
+ REQUIRE(oni.get_type() == sol::type::number);
+ REQUIRE(ond.get_type() == sol::type::number);
+ REQUIRE(osl.get_type() == sol::type::string);
+ REQUIRE(os.get_type() == sol::type::string);
+ REQUIRE(omn.get_type() == sol::type::lua_nil);
+ REQUIRE(oenv.get_type() == sol::type::table);
+}
+
+TEST_CASE("object/main_* conversions", "make sure all basic reference types can be made into objects") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ struct d {};
+
+ lua.safe_script("function f () print('bark') end");
+ lua["d"] = d {};
+ lua["l"] = static_cast<void*>(nullptr);
+
+ sol::main_table t = lua.create_table();
+ sol::main_table t2(lua, sol::create);
+ sol::thread th = sol::thread::create(lua);
+ sol::main_function f = lua["f"];
+ sol::main_protected_function pf = lua["f"];
+ sol::main_userdata ud = lua["d"];
+ sol::main_lightuserdata lud = lua["l"];
+ sol::main_environment env(lua, sol::create);
+
+ sol::main_object ot(t);
+ sol::main_object ot2(t2);
+ sol::main_object oteq = ot;
+ sol::main_object oth(th);
+ sol::main_object of(f);
+ sol::main_object opf(pf);
+ sol::main_object od(ud);
+ sol::main_object ol(lud);
+ sol::main_object oenv(env);
+
+ auto oni = sol::make_object(lua, 50);
+ auto ond = sol::make_object(lua, 50.0);
+
+ std::string somestring = "look at this text isn't it nice";
+ auto osl = sol::make_object(lua, "Bark bark bark");
+ auto os = sol::make_object(lua, somestring);
+
+ auto omn = sol::make_object(lua, sol::lua_nil);
+
+ REQUIRE(ot.get_type() == sol::type::table);
+ REQUIRE(ot2.get_type() == sol::type::table);
+ REQUIRE(oteq.get_type() == sol::type::table);
+ REQUIRE(oth.get_type() == sol::type::thread);
+ REQUIRE(of.get_type() == sol::type::function);
+ REQUIRE(opf.get_type() == sol::type::function);
+ REQUIRE(od.get_type() == sol::type::userdata);
+ REQUIRE(ol.get_type() == sol::type::lightuserdata);
+ REQUIRE(oni.get_type() == sol::type::number);
+ REQUIRE(ond.get_type() == sol::type::number);
+ REQUIRE(osl.get_type() == sol::type::string);
+ REQUIRE(os.get_type() == sol::type::string);
+ REQUIRE(omn.get_type() == sol::type::lua_nil);
+ REQUIRE(oenv.get_type() == sol::type::table);
+}
+
+TEST_CASE("feature/indexing overrides", "make sure index functions can be overridden on types") {
+ struct PropertySet {
+ sol::object get_property_lua(const char* name, sol::this_state s) {
+ auto& var = props[name];
+ return sol::make_object(s, var);
+ }
+
+ void set_property_lua(const char* name, sol::stack_object object) {
+ props[name] = object.as<std::string>();
+ }
+
+ std::unordered_map<std::string, std::string> props;
+ };
+
+ struct DynamicObject {
+ PropertySet& get_dynamic_props() {
+ return dynamic_props;
+ }
+
+ PropertySet dynamic_props;
+ };
+
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ sol::usertype<PropertySet> utps = lua.new_usertype<PropertySet>("PropertySet");
+ utps[sol::meta_function::new_index] = &PropertySet::set_property_lua;
+ utps[sol::meta_function::index] = &PropertySet::get_property_lua;
+ sol::usertype<DynamicObject> utdo = lua.new_usertype<DynamicObject>("DynamicObject");
+ utdo["props"] = sol::property(&DynamicObject::get_dynamic_props);
+
+ auto result = lua.safe_script(R"__(
+obj = DynamicObject:new()
+obj.props.name = 'test name'
+print('name = ' .. obj.props.name)
+)__", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+
+ std::string name = lua["obj"]["props"]["name"];
+ REQUIRE(name == "test name");
+}
+
+TEST_CASE("features/indexing numbers", "make sure indexing functions can be override on usertypes") {
+ class vector {
+ public:
+ double data[3];
+
+ vector()
+ : data { 0, 0, 0 } {
+ }
+
+ double& operator[](int i) {
+ return data[i];
+ }
+
+ static double my_index(vector& v, int i) {
+ return v[i];
+ }
+
+ static void my_new_index(vector& v, int i, double x) {
+ v[i] = x;
+ }
+ };
+
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+ lua.new_usertype<vector>("vector", sol::constructors<sol::types<>>(),
+ sol::meta_function::index, &vector::my_index,
+ sol::meta_function::new_index, &vector::my_new_index);
+ lua.safe_script(
+ "v = vector.new()\n"
+ "print(v[1])\n"
+ "v[2] = 3\n"
+ "print(v[2])\n");
+
+ vector& v = lua["v"];
+ REQUIRE(v[0] == 0.0);
+ REQUIRE(v[1] == 0.0);
+ REQUIRE(v[2] == 3.0);
+}
+
+TEST_CASE("features/multiple inheritance", "Ensure that multiple inheritance works as advertised") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+ lua.new_usertype<base1>("base1",
+ "a1", &base1::a1);
+ lua.new_usertype<base2>("base2",
+ "a2", &base2::a2);
+ lua.new_usertype<simple>("simple",
+ "a1", &simple::a1,
+ sol::base_classes, sol::bases<base1>());
+ lua.new_usertype<complex>("complex",
+ "a1", &complex::a1,
+ "a2", &complex::a2,
+ sol::base_classes, sol::bases<base1, base2>());
+ lua.safe_script(
+ "c = complex.new()\n"
+ "s = simple.new()\n"
+ "b1 = base1.new()\n"
+ "b2 = base1.new()\n");
+
+ base1* sb1 = lua["s"];
+ REQUIRE(sb1 != nullptr);
+ REQUIRE(sb1->a1 == 250);
+
+ base1* cb1 = lua["c"];
+ base2* cb2 = lua["c"];
+
+ REQUIRE(cb1 != nullptr);
+ REQUIRE(cb2 != nullptr);
+ REQUIRE(cb1->a1 == 250);
+ REQUIRE(cb2->a2 == 500);
+}
+
+TEST_CASE("regressions/std::ref", "Ensure that std::reference_wrapper<> isn't considered as a function by using unwrap_unqualified_t trait") {
+ struct base1 {
+ int a1 = 250;
+ };
+
+ sol::state lua;
+ base1 v;
+ lua["vp"] = &v;
+ lua["vr"] = std::ref(v);
+
+ base1* vp = lua["vp"];
+ base1& vr = lua["vr"];
+ REQUIRE(vp != nullptr);
+ REQUIRE(vp == &v);
+
+ REQUIRE(vp->a1 == 250);
+ REQUIRE(vr.a1 == 250);
+
+ v.a1 = 568;
+
+ REQUIRE(vp->a1 == 568);
+ REQUIRE(vr.a1 == 568);
+}
+
+TEST_CASE("optional/left out args", "Make sure arguments can be left out of optional without tanking miserably") {
+
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ // sol::optional needs an argument no matter what?
+ lua.set_function("func_opt_ret_bool", func_opt_ret_bool);
+ REQUIRE_NOTHROW([&] {
+ lua.safe_script(R"(
+ func_opt_ret_bool(42)
+ func_opt_ret_bool()
+ print('ok')
+ )");
+ }());
+}
+
+TEST_CASE("optional/engaged versus unengaged", "solidify semantics for an engaged and unengaged optional") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+
+ lua.set_function("f", [](sol::optional<sol::object> optional_arg) {
+ if (optional_arg) {
+ return true;
+ }
+ return false;
+ });
+
+ auto valid0 = lua.safe_script("assert(not f())", sol::script_pass_on_error);
+ REQUIRE(valid0.valid());
+ auto valid1 = lua.safe_script("assert(not f(nil))", sol::script_pass_on_error);
+ REQUIRE(valid1.valid());
+ auto valid2 = lua.safe_script("assert(f(1))", sol::script_pass_on_error);
+ REQUIRE(valid2.valid());
+ auto valid3 = lua.safe_script("assert(f('hi'))", sol::script_pass_on_error);
+ REQUIRE(valid3.valid());
+}
+
+TEST_CASE("pusher/constness", "Make sure more types can handle being const and junk") {
+ struct Foo {
+ Foo(const sol::function& f)
+ : _f(f) {
+ }
+ const sol::function& _f;
+
+ const sol::function& f() const {
+ return _f;
+ }
+ };
+
+ sol::state lua;
+
+ lua.new_usertype<Foo>("Foo",
+ sol::call_constructor, sol::no_constructor,
+ "f", &Foo::f);
+
+ lua["func"] = []() { return 20; };
+ sol::function f = lua["func"];
+ lua["foo"] = Foo(f);
+ Foo& foo = lua["foo"];
+ int x = foo.f()();
+ REQUIRE(x == 20);
+}
+
+TEST_CASE("compilation/const regression", "make sure constness in tables is respected all the way down") {
+ struct State {
+ public:
+ State() {
+ this->state_.globals()["state"] = this;
+ }
+
+ sol::state state_;
+ };
+
+ State state;
+ State* s = state.state_.globals()["state"];
+ REQUIRE(s == &state);
+}
+
+TEST_CASE("numbers/integers", "make sure integers are detectable on most platforms") {
+ sol::state lua;
+
+ lua["a"] = 50; // int
+ lua["b"] = 50.5; // double
+
+ sol::object a = lua["a"];
+ sol::object b = lua["b"];
+
+ bool a_is_int = a.is<int>();
+ bool a_is_double = a.is<double>();
+
+ bool b_is_int = b.is<int>();
+ bool b_is_double = b.is<double>();
+
+ REQUIRE(a_is_int);
+ REQUIRE(a_is_double);
+
+ // TODO: will this fail on certain lower Lua versions?
+ REQUIRE_FALSE(b_is_int);
+ REQUIRE(b_is_double);
+}
+
+TEST_CASE("object/is", "test whether or not the is abstraction works properly for a user-defined type") {
+ struct thing {};
+
+ SECTION("stack_object") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+ lua.set_function("is_thing", [](sol::stack_object obj) { return obj.is<thing>(); });
+ lua["a"] = thing {};
+ {
+ auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+ }
+
+ SECTION("object") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base);
+ lua.set_function("is_thing", [](sol::object obj) { return obj.is<thing>(); });
+ lua["a"] = thing {};
+ {
+ auto result = lua.safe_script("assert(is_thing(a))", sol::script_pass_on_error);
+ REQUIRE(result.valid());
+ }
+ }
+}
+
+TEST_CASE("object/base_of_things", "make sure that object is the base of things and can be sliced / returned safely") {
+ SECTION("reference") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base, sol::lib::coroutine);
+
+ lua["ud"] = base1{};
+
+ lua["f1"] = [](sol::object o) -> sol::object { return o; };
+ lua["f2"] = [](sol::table o) -> sol::object { return o; };
+ lua["f3"] = [](sol::thread o) -> sol::object { return o; };
+ lua["f4"] = [](sol::unsafe_function o) -> sol::object { return o; };
+ lua["f5"] = [](sol::protected_function o) -> sol::object { return o; };
+ lua["f6"] = [](sol::userdata o) -> sol::object { return o; };
+ auto result1 = lua.safe_script("f1(2)", sol::script_pass_on_error);
+ REQUIRE(result1.valid());
+ auto result2 = lua.safe_script("f2({})", sol::script_pass_on_error);
+ REQUIRE(result2.valid());
+ auto result3 = lua.safe_script("f3(coroutine.create( function () end ) )", sol::script_pass_on_error);
+ REQUIRE(result3.valid());
+ auto result4 = lua.safe_script("f4( function () end )", sol::script_pass_on_error);
+ REQUIRE(result4.valid());
+ auto result5 = lua.safe_script("f5( function () end )", sol::script_pass_on_error);
+ REQUIRE(result5.valid());
+ auto result6 = lua.safe_script("f6(ud)", sol::script_pass_on_error);
+ REQUIRE(result6.valid());
+ }
+ SECTION("stack_reference") {
+ sol::state lua;
+ lua.open_libraries(sol::lib::base, sol::lib::coroutine);
+
+ lua["ud"] = base1{};
+
+ lua["f1"] = [](sol::stack_object o) -> sol::stack_object { return o; };
+ lua["f2"] = [](sol::stack_table o) -> sol::stack_object { return std::move(o); };
+ lua["f3"] = [](sol::stack_thread o) -> sol::stack_object { return std::move(o); };
+ lua["f4"] = [](sol::stack_unsafe_function o) -> sol::stack_object { return std::move(o); };
+ lua["f5"] = [](sol::stack_protected_function o) -> sol::stack_object { return std::move(o); };
+ lua["f6"] = [](sol::stack_userdata o) -> sol::stack_object { return std::move(o); };
+ auto result1 = lua.safe_script("f1(2)", sol::script_pass_on_error);
+ REQUIRE(result1.valid());
+ auto result2 = lua.safe_script("f2({})", sol::script_pass_on_error);
+ REQUIRE(result2.valid());
+ auto result3 = lua.safe_script("f3(coroutine.create( function () end ) )", sol::script_pass_on_error);
+ REQUIRE(result3.valid());
+ auto result4 = lua.safe_script("f4( function () end )", sol::script_pass_on_error);
+ REQUIRE(result4.valid());
+ auto result5 = lua.safe_script("f5( function () end )", sol::script_pass_on_error);
+ REQUIRE(result5.valid());
+ auto result6 = lua.safe_script("f6(ud)", sol::script_pass_on_error);
+ REQUIRE(result6.valid());
+ }
+}