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-rw-r--r--lib/sol2/examples/require_dll_example/source/my_object.cpp27
1 files changed, 0 insertions, 27 deletions
diff --git a/lib/sol2/examples/require_dll_example/source/my_object.cpp b/lib/sol2/examples/require_dll_example/source/my_object.cpp
deleted file mode 100644
index d966c2b..0000000
--- a/lib/sol2/examples/require_dll_example/source/my_object.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-#include <my_object/my_object.hpp>
-
-#define SOL_ALL_SAFETIES_ON 1
-#include <sol/sol.hpp>
-
-namespace my_object {
-
- sol::table open_my_object(sol::this_state L) {
- sol::state_view lua(L);
- sol::table module = lua.create_table();
- module.new_usertype<test>("test",
- sol::constructors<test(), test(int)>(),
- "value", &test::value);
-
- return module;
- }
-
-} // namespace my_object
-
-extern "C" int luaopen_my_object(lua_State* L) {
- // pass the lua_State,
- // the index to start grabbing arguments from,
- // and the function itself
- // optionally, you can pass extra arguments to the function if that's necessary,
- // but that's advanced usage and is generally reserved for internals only
- return sol::stack::call_lua(L, 1, my_object::open_my_object );
-}