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clyne/gamedev2
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gamedev but better
Clyne Sullivan
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Author
2019-09-01
Make allll tabs spaces
v0.1-alpha
Clyne Sullivan
2019-09-01
made all formatting match
Clyne Sullivan
2019-09-01
Oops, swap left and right player movement
clyne
2019-09-01
added player system; player moves left and right
tcsullivan
2019-09-01
Spread out the entities a bit on the test triangle screen
Andy Belle-Isle
2019-09-01
All 3 entities now play with idle functions and rendering a bit SUPER BETA
Andy Belle-Isle
2019-09-01
Added cat texture for testing later
Andy Belle-Isle
2019-09-01
Game loop now updates position every tick, and added circular movement to dog
Andy Belle-Isle
2019-08-31
Makefile updated to support OpenGL and GLEW
Andy Belle-Isle
2019-08-31
Modified WindowSystem into full render system
Andy Belle-Isle
2019-08-31
Added basic shader files
Andy Belle-Isle
2019-08-31
Merge branch 'master' of https://github.com/tcsullivan/gamedev2
Andy Belle-Isle
2019-08-31
Forgot to add Velocity component binding to Lua, added
Andy Belle-Isle
2019-08-31
cleaned Makefile output
Clyne Sullivan
2019-08-31
Upon spawning, automatically call Entity Init function if it exists
Andy Belle-Isle
2019-08-31
Added velocity component, and force add component dependencies when they don'...
Andy Belle-Isle
2019-08-31
Lua spawned entities have "Idle" function
Andy Belle-Isle
2019-08-30
Added IdleFunc components to entities, this will be assigned to all entities ...
Andy
2019-08-30
Added sol2 to linguist ignored library list
Andy Belle-Isle
2019-08-30
Forget what I said, I just need to change git attributes to mark for vendor
Andy Belle-Isle
2019-08-30
Updated libraries listed in README
Andy Belle-Isle
2019-08-30
Renamed lib to deps so github will ignore it for language stats
Andy Belle-Isle
2019-08-30
Added Name and Render components to Lua
Andy Belle-Isle
2019-08-30
Created very basic render component
Andy Belle-Isle
2019-08-30
Created name component
Andy Belle-Isle
2019-08-29
Fixed header in makefile
Andy Belle-Isle
2019-08-29
Refactored script system code and added license headers
Andy Belle-Isle
2019-08-29
Replaced LuaBridge with sol2 and completely encapsulated scripting within scr...
Andy Belle-Isle
2019-08-29
Started creating scripting library/namespace and added sol2 for interfacing
Andy
2019-08-29
Created (very messy) script system
Andy Belle-Isle
2019-08-28
Can now create entities using Lua scripting
Andy Belle-Isle
2019-08-28
transition to game engine
tcsullivan
2019-08-28
Added LuaBridge support
Andy Belle-Isle
2019-08-27
Created basic init script
Andy Belle-Isle
2019-08-26
Fixed Makefile to be fully recursive
Andy Belle-Isle
2019-08-26
created a window class
tcsullivan
2019-08-26
Made lua binding c++17 compatible
Andy
2019-08-26
Started lua->entityx binding
Andy
2019-08-25
added gitattributes
tcsullivan
2019-08-25
linked luajit
tcsullivan
2019-08-25
Fixed LuaJIT files
Andy Belle-Isle
2019-08-25
entityx lib; removed lib build files
tcsullivan
2019-08-25
added entityx
tcsullivan
2019-08-25
Added Lua to lib folder and played around with EntityX before abandoning it b...
Andy Belle-Isle
2019-08-25
Added 'lib' to header file scanning
Andy Belle-Isle
2019-08-25
added SDL key events
tcsullivan
2019-08-25
merge: added logic and render loops
tcsullivan
2019-08-25
added logic and render loops
tcsullivan
2019-08-25
Added LuaJIT library files
Andy Belle-Isle
2019-08-25
Fixed link formatting again, whoops
Andy Belle-Isle
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