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clyne/gamedev2
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ui
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gamedev but better
Clyne Sullivan
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Author
2022-11-13
Added crouch key
world
Andy Belle-Isle
2022-11-13
Merge remote-tracking branch 'origin/lib-cleanup' into world
Andy Belle-Isle
2022-08-20
fix entityx build dir
Clyne Sullivan
2022-08-20
fix serialization support
Clyne Sullivan
2022-08-20
submodule LuaJIT; build libs through Makefile
Clyne Sullivan
2022-08-19
add entityx config.h
Clyne Sullivan
2022-08-19
add cereal and entityx submodules; fix compile errors
Clyne Sullivan
2022-08-19
try removing entityx again...
Clyne Sullivan
2022-08-19
remove cereal, remove entityx for fix
Clyne Sullivan
2022-08-19
add sol2 submodule; remove entityx to add submodule
Clyne Sullivan
2022-08-19
remove sol2 (will re-add as submodule)
Clyne Sullivan
2020-05-09
Merge audio; handle mouse events
Clyne Sullivan
2020-05-09
Merge branch 'audio'
Clyne Sullivan
2020-05-09
Added npc
Clyne Sullivan
2020-04-24
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into audio
Clyne Sullivan
2019-10-09
Moved camera position updating to the beginning of the render loop to fix stu...
Andy Belle-Isle
2019-10-09
Started more advanced collision detetction
Andy Belle-Isle
2019-10-08
Using polymorphism for world layer storage now, and added demo backdrops
Andy Belle-Isle
2019-10-07
Added ability to change rendering offsets and sizes
Andy Belle-Isle
2019-10-07
Added script conversion code, can now convert table to vec2, vec3 and vec4
Andy Belle-Isle
2019-10-07
Added image based hitbox detection
Andy Belle-Isle
2019-10-06
Started working on reading collision maps for worlds
Andy Belle-Isle
2019-10-06
World is now saved as image files instead of generations
Andy Belle-Isle
2019-10-03
fixes; font mem leak fix
Clyne Sullivan
2019-10-03
controlled sound fading
Clyne Sullivan
2019-10-03
positional audio working
Clyne Sullivan
2019-10-02
beautiful ball bounce sound
Clyne Sullivan
2019-10-01
sound on jump
Clyne Sullivan
2019-10-01
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into audio
Clyne Sullivan
2019-10-01
Audio component loading, getting ready to play
Clyne Sullivan
2019-10-01
cleaned up lua function bindings
Clyne Sullivan
2019-10-01
Started texture based world definitions
Andy Belle-Isle
2019-09-30
created Audio component
Clyne Sullivan
2019-09-30
created base audiosystem
Clyne Sullivan
2019-09-30
added alut to Makefile
Clyne Sullivan
2019-09-26
fixed todos.sh messing with lua comments
v0.2-alpha
Clyne Sullivan
2019-09-26
remove lua puts call
Clyne Sullivan
2019-09-26
begin config usage; text positioning
Clyne Sullivan
2019-09-26
made Config static; added fps measure/text
Clyne Sullivan
2019-09-25
created config class
Clyne Sullivan
2019-09-25
Merge pull request #2 from tcsullivan/font-support
clyne
2019-09-25
Changed up time-step to see if it fixes desktop stuttering movement issues
Andy Belle-Isle
2019-09-24
Increased texture size for world, made world a little more detailed, and adde...
Andy Belle-Isle
2019-09-23
Fixed text rendering
Andy Belle-Isle
2019-09-18
Added UI rendering support to render loop, although fonts don't render yet
Andy Belle-Isle
2019-09-18
Started adding UI rendering to render loop
Andy Belle-Isle
2019-09-18
adjust for world changes
Clyne Sullivan
2019-09-18
Added basic UI shaders
Andy Belle-Isle
2019-09-17
World can now draw properly, and camera follows player
Andy Belle-Isle
2019-09-17
text rendering in-place; but something's missing
Clyne Sullivan
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