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2022-08-20
fix serialization support
Clyne Sullivan
2022-08-20
submodule LuaJIT; build libs through Makefile
Clyne Sullivan
2022-08-19
add cereal and entityx submodules; fix compile errors
Clyne Sullivan
2022-08-19
try removing entityx again...
Clyne Sullivan
2022-08-19
remove cereal, remove entityx for fix
Clyne Sullivan
2022-08-19
add sol2 submodule; remove entityx to add submodule
Clyne Sullivan
2022-08-19
remove sol2 (will re-add as submodule)
Clyne Sullivan
2019-09-11
added font loading code, untested
Clyne Sullivan
2019-09-02
made json names readable
Clyne Sullivan
2019-09-02
json entity saving: cout
Clyne Sullivan
2019-09-02
Merge branch 'master' of https://github.com/tcsullivan/gamedev2 into save-load
Clyne Sullivan
2019-09-01
Added SOIL for OpenGL texture loading
Andy Belle-Isle
2019-09-01
added cereal library
Clyne Sullivan
2019-09-01
added save/load structure to entityx
Clyne Sullivan
2019-08-30
Forget what I said, I just need to change git attributes to mark for vendor
Andy Belle-Isle
2019-08-30
Renamed lib to deps so github will ignore it for language stats
Andy Belle-Isle
2019-08-29
Replaced LuaBridge with sol2 and completely encapsulated scripting within scr...
Andy Belle-Isle
2019-08-29
Started creating scripting library/namespace and added sol2 for interfacing
Andy
2019-08-28
Can now create entities using Lua scripting
Andy Belle-Isle
2019-08-28
Added LuaBridge support
Andy Belle-Isle
2019-08-26
Fixed Makefile to be fully recursive
Andy Belle-Isle
2019-08-25
linked luajit
tcsullivan
2019-08-25
Fixed LuaJIT files
Andy Belle-Isle
2019-08-25
entityx lib; removed lib build files
tcsullivan
2019-08-25
added entityx
tcsullivan
2019-08-25
Added LuaJIT library files
Andy Belle-Isle