|
|
|
@ -1,26 +1,24 @@
|
|
|
|
|
pub inline fn outb(port: u16, value: u8) void {
|
|
|
|
|
asm volatile ("outb %[value], %[port]"
|
|
|
|
|
:
|
|
|
|
|
: [port] "N{dx}" (port),
|
|
|
|
|
[value] "{al}" (value),
|
|
|
|
|
:: [port] "N{dx}" (port), [value] "{al}" (value),
|
|
|
|
|
);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const VGACell = packed struct {
|
|
|
|
|
char: u8,
|
|
|
|
|
foreground: u4 = 0xf,
|
|
|
|
|
background: u4 = 0x0,
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
const VGATerminal = struct {
|
|
|
|
|
const width = 80;
|
|
|
|
|
const height = 25;
|
|
|
|
|
const vram: *[width * height]u16 = @ptrFromInt(0xB8000);
|
|
|
|
|
const vram: *[width * height]VGACell = @ptrFromInt(0xB8000);
|
|
|
|
|
|
|
|
|
|
offset: u16 = 0,
|
|
|
|
|
foreground: u8 = 0x07,
|
|
|
|
|
background: u8 = 0x00,
|
|
|
|
|
|
|
|
|
|
pub fn put(self: *VGATerminal, ch: u8) void {
|
|
|
|
|
const cell = ch
|
|
|
|
|
| (@as(u16, self.foreground) << 8)
|
|
|
|
|
| (@as(u16, self.background) << 12);
|
|
|
|
|
|
|
|
|
|
vram[self.offset] = cell;
|
|
|
|
|
vram[self.offset] = VGACell{ .char = ch };
|
|
|
|
|
self.offset += 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
@ -35,13 +33,14 @@ const VGATerminal = struct {
|
|
|
|
|
|
|
|
|
|
pub fn updatecursor(self: VGATerminal) void {
|
|
|
|
|
outb(0x03d4, 0x0f);
|
|
|
|
|
_ = self;
|
|
|
|
|
outb(0x03d5, @intCast(self.offset & 0xFF));
|
|
|
|
|
outb(0x03d4, 0x0e);
|
|
|
|
|
outb(0x03d5, @intCast(self.offset >> 8));
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
export fn zigit() void {
|
|
|
|
|
var vga = VGATerminal{};
|
|
|
|
|
vga.foreground = 0x0f;
|
|
|
|
|
vga.put('H');
|
|
|
|
|
vga.put('i');
|
|
|
|
|
vga.updatecursor();
|
|
|
|
|