Ray tracing playground in modern C++
You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Clyne 577d44970b
un-fix threads; more refactoring
7 months ago
imgui@d06b8b58d8 initial commit 7 months ago
.gitignore many changes, more controls 7 months ago
.gitmodules initial commit 7 months ago
LICENSE initial commit 7 months ago
Makefile many changes, more controls 7 months ago
README.md initial commit 7 months ago
color.h initial commit 7 months ago
main.cpp un-fix threads; more refactoring 7 months ago
random.h un-fix threads; more refactoring 7 months ago
ray.h initial commit 7 months ago
renderer.h un-fix threads; more refactoring 7 months ago
sphere.h un-fix threads; more refactoring 7 months ago
vec3.h many changes, more controls 7 months ago
view.h many changes, more controls 7 months ago
world.h move classes to headers 7 months ago

README.md

raytracer

Based on code from the Ray Tracing in One Weekend book series.