added window region painting

pull/1/head
Clyne 4 years ago
parent ba34f22f9c
commit 3b1f2bc9d2

@ -2,6 +2,7 @@
#define WXMAIN_HPP_
#include <wx/button.h>
#include <wx/dcclient.h>
#include <wx/frame.h>
#include <wx/stattext.h>
@ -12,6 +13,10 @@ class MainFrame : public wxFrame
Single
};
int m_radius = 10;
const wxRect m_clipping_region = {20, 100, 600, 360};
public:
MainFrame() : wxFrame(nullptr, -1, "Hello world", wxPoint(50, 50), wxSize(640, 480))
{
@ -19,11 +24,30 @@ public:
new wxButton(this, Id::Single, "Single", wxPoint(20, 60));
Bind(wxEVT_BUTTON, &MainFrame::onSinglePressed, this, Id::Single);
Bind(wxEVT_PAINT, &MainFrame::onPaint, this, wxID_ANY);
}
void onPaint([[maybe_unused]] wxPaintEvent& pe) {
auto *dc = new wxClientDC(this);
dc->SetClippingRegion(m_clipping_region);
dc->SetBrush(*wxBLACK_BRUSH);
dc->SetPen(*wxBLACK_PEN);
dc->DrawRectangle(m_clipping_region);
dc->SetPen(*wxRED_PEN);
dc->DrawCircle(320, 240, m_radius);
}
void onSinglePressed(wxCommandEvent& ce) {
auto button = dynamic_cast<wxButton *>(ce.GetEventObject());
button->SetLabel("Nice");
updateDrawing();
}
void updateDrawing() {
m_radius += 10;
this->RefreshRect(m_clipping_region);
}
};

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