diff options
Diffstat (limited to 'source/gui.cpp')
-rw-r--r-- | source/gui.cpp | 38 |
1 files changed, 36 insertions, 2 deletions
diff --git a/source/gui.cpp b/source/gui.cpp index 2ecf8ee..9720442 100644 --- a/source/gui.cpp +++ b/source/gui.cpp @@ -10,6 +10,7 @@ */ #include "imgui.h" +#include "imgui_internal.h" #include "backends/imgui_impl_sdl.h" #include "backends/imgui_impl_opengl2.h" @@ -49,19 +50,52 @@ bool guiInitialize() IMGUI_CHECKVERSION(); ImGui::CreateContext(); io = &ImGui::GetIO(); - io->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; + //io->ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; fontSans = io->Fonts->AddFontFromFileTTF("fonts/Roboto-Regular.ttf", 20); fontMono = io->Fonts->AddFontFromFileTTF("fonts/RobotoMono-Regular.ttf", 20); - ImGui::StyleColorsLight(); ImGui_ImplSDL2_InitForOpenGL(window, gl_context); ImGui_ImplOpenGL2_Init(); + ImGui::StyleColorsLight(); ImGuiStyle& style = ImGui::GetStyle(); style.WindowRounding = 5; style.FrameRounding = 3; style.ScrollbarRounding = 1; +//#define ACCENT1 0.26f, 0.59f, 0.98f +#define ACCENT1 0.6f, 0.6f, 0.6f +#define ACCENT2 0.4f, 0.4f, 0.4f + + style.Colors[ImGuiCol_FrameBgHovered] = ImVec4(ACCENT1, 0.40f); + style.Colors[ImGuiCol_FrameBgActive] = ImVec4(ACCENT1, 0.67f); + style.Colors[ImGuiCol_CheckMark] = ImVec4(ACCENT1, 1.00f); + style.Colors[ImGuiCol_SliderGrab] = ImVec4(ACCENT1, 0.78f); + style.Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.46f, 0.54f, 0.80f, 0.60f); + style.Colors[ImGuiCol_Button] = ImVec4(ACCENT1, 0.40f); + style.Colors[ImGuiCol_ButtonHovered] = ImVec4(ACCENT1, 1.00f); + style.Colors[ImGuiCol_ButtonActive] = ImVec4(ACCENT2, 1.00f); + style.Colors[ImGuiCol_Header] = ImVec4(ACCENT1, 0.31f); + style.Colors[ImGuiCol_HeaderHovered] = ImVec4(ACCENT1, 0.80f); + style.Colors[ImGuiCol_HeaderActive] = ImVec4(ACCENT1, 1.00f); + style.Colors[ImGuiCol_Separator] = ImVec4(0.39f, 0.39f, 0.39f, 0.62f); + style.Colors[ImGuiCol_SeparatorHovered] = ImVec4(0.14f, 0.44f, 0.80f, 0.78f); + style.Colors[ImGuiCol_SeparatorActive] = ImVec4(0.14f, 0.44f, 0.80f, 1.00f); + style.Colors[ImGuiCol_ResizeGripHovered] = ImVec4(ACCENT1, 0.67f); + style.Colors[ImGuiCol_ResizeGripActive] = ImVec4(ACCENT1, 0.95f); + style.Colors[ImGuiCol_TableHeaderBg] = ImVec4(0.78f, 0.87f, 0.98f, 1.00f); + style.Colors[ImGuiCol_TableBorderStrong] = ImVec4(0.57f, 0.57f, 0.64f, 1.00f); + style.Colors[ImGuiCol_TableBorderLight] = ImVec4(0.68f, 0.68f, 0.74f, 1.00f); + style.Colors[ImGuiCol_TextSelectedBg] = ImVec4(ACCENT1, 0.35f); + style.Colors[ImGuiCol_DragDropTarget] = ImVec4(ACCENT1, 0.95f); + + style.Colors[ImGuiCol_Tab] = ImLerp(style.Colors[ImGuiCol_Header], style.Colors[ImGuiCol_TitleBgActive], 0.90f); + style.Colors[ImGuiCol_TabHovered] = style.Colors[ImGuiCol_HeaderHovered]; + style.Colors[ImGuiCol_TabActive] = ImLerp(style.Colors[ImGuiCol_HeaderActive], style.Colors[ImGuiCol_TitleBgActive], 0.60f); + style.Colors[ImGuiCol_TabUnfocused] = ImLerp(style.Colors[ImGuiCol_Tab], style.Colors[ImGuiCol_TitleBg], 0.80f); + style.Colors[ImGuiCol_TabUnfocusedActive] = ImLerp(style.Colors[ImGuiCol_TabActive], style.Colors[ImGuiCol_TitleBg], 0.40f); + style.Colors[ImGuiCol_NavHighlight] = style.Colors[ImGuiCol_HeaderHovered]; + return true; } |