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-rw-r--r--source/gui_code.cpp70
1 files changed, 70 insertions, 0 deletions
diff --git a/source/gui_code.cpp b/source/gui_code.cpp
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+++ b/source/gui_code.cpp
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+/**
+ * @file code.cpp
+ * @brief Contains code for algorithm-code-related UI elements and logic.
+ *
+ * Copyright (C) 2021 Clyne Sullivan
+ *
+ * Distributed under the GNU GPL v3 or later. You should have received a copy of
+ * the GNU General Public License along with this program.
+ * If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#include "imgui.h"
+#include "backends/imgui_impl_sdl.h"
+#include "backends/imgui_impl_opengl2.h"
+#include "TextEditor.h"
+
+#include <string>
+
+extern void compileEditorCode(const std::string& code);
+extern void disassembleCode();
+
+TextEditor editor; // file.cpp
+
+static std::string editorCompiled;
+
+static void codeCompile();
+static void codeDisassemble();
+
+void codeEditorInit()
+{
+ editor.SetLanguageDefinition(TextEditor::LanguageDefinition::CPlusPlus());
+ editor.SetPalette(TextEditor::GetLightPalette());
+}
+
+void codeRenderMenu()
+{
+ if (ImGui::BeginMenu("Code")) {
+ if (ImGui::MenuItem("Compile"))
+ codeCompile();
+ if (ImGui::MenuItem("Disassemble"))
+ codeDisassemble();
+
+ ImGui::EndMenu();
+ }
+}
+
+void codeRenderToolbar()
+{
+ if (ImGui::Button("Compile"))
+ codeCompile();
+}
+
+void codeRenderWidgets(const ImVec2& size)
+{
+ editor.Render("code", size, true);
+}
+
+static void codeCompile()
+{
+ compileEditorCode(editor.GetText());
+ editorCompiled = editor.GetText().compare(editorCompiled);
+}
+
+static void codeDisassemble()
+{
+ if (editor.GetText().compare(editorCompiled) != 0)
+ codeCompile();
+ disassembleCode();
+}
+