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author | tcsullivan <tullivan99@gmail.com> | 2018-11-17 13:02:57 -0500 |
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committer | tcsullivan <tullivan99@gmail.com> | 2018-11-17 13:02:57 -0500 |
commit | c6ef89664b8c0d7aa85bddd5c7014aa6df82cbe7 (patch) | |
tree | d1f9d09412a46bdf4344fe30392455070a72993d /src/pdclib/platform/example/Readme.txt | |
parent | db38c4b9dac461de0ed75bf6d079dacba1b31bc9 (diff) |
added pdclib, removed sash
Diffstat (limited to 'src/pdclib/platform/example/Readme.txt')
-rw-r--r-- | src/pdclib/platform/example/Readme.txt | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/pdclib/platform/example/Readme.txt b/src/pdclib/platform/example/Readme.txt new file mode 100644 index 0000000..07dc20e --- /dev/null +++ b/src/pdclib/platform/example/Readme.txt @@ -0,0 +1,21 @@ +"Example" Platform Overlay +========================== + +This is an example platform overlay, as described in the main Readme.txt of +this archive. For ease of development, it applies (and tests) correctly on the +machine of the author; no other guarantees can be given. +It should give you a good idea of what is REQUIRED to make a copy of PDCLib +work. There is a lot more you could do, and even some things you SHOULD do, in +order to experience anything but abysmal performance: + +- Read / write operations on binary streams, and even on text streams for + machines that do not do any text conversion, can be made much more efficient + by using some sort of page buffer instead of the linear buffer implemented + here. It requires some special and platform-dependent manipulations, though, + which is why it is not done by default. + +- Anything relating to floating point logic is written in generic C. While + this is (hopefully) highly portable and should get you started on your + platform of choice, it is also highly inefficient and should be replaced by + inline assembly. Just make sure that your assembly keeps all the promises + the C library makes. |