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authorClyne Sullivan <clyne@bitgloo.com>2025-02-02 11:26:53 -0500
committerClyne Sullivan <clyne@bitgloo.com>2025-02-02 11:26:53 -0500
commit9c59a184dba820975e5da6fcd5d248aee87f7e2f (patch)
tree6b30516adc2ba0f7b0a8f5fb5d2e6966c03108d8 /Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c
parentd09f4289b5788d6a8b34e424841292e2b8529e56 (diff)
add l476 implementationl476
Diffstat (limited to 'Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c')
-rw-r--r--Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c244
1 files changed, 122 insertions, 122 deletions
diff --git a/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c b/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c
index 2fcd6bb..674765e 100644
--- a/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c
+++ b/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c
@@ -1,122 +1,122 @@
-/* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_sin_f32.c
- * Description: Fast sine calculation for floating-point values
- *
- * $Date: 23 April 2021
- * $Revision: V1.9.0
- *
- * Target Processor: Cortex-M and Cortex-A cores
- * -------------------------------------------------------------------- */
-/*
- * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "dsp/fast_math_functions.h"
-#include "arm_common_tables.h"
-
-/**
- @ingroup groupFastMath
- */
-
-/**
- @defgroup sin Sine
-
- Computes the trigonometric sine function using a combination of table lookup
- and linear interpolation. There are separate functions for
- Q15, Q31, and floating-point data types.
- The input to the floating-point version is in radians while the
- fixed-point Q15 and Q31 have a scaled input with the range
- [0 +0.9999] mapping to [0 2*pi). The fixed-point range is chosen so that a
- value of 2*pi wraps around to 0.
-
- The implementation is based on table lookup using 512 values together with linear interpolation.
- The steps used are:
- -# Calculation of the nearest integer table index
- -# Compute the fractional portion (fract) of the table index.
- -# The final result equals <code>(1.0f-fract)*a + fract*b;</code>
-
- where
- <pre>
- b = Table[index];
- c = Table[index+1];
- </pre>
- */
-
-/**
- @addtogroup sin
- @{
- */
-
-/**
- @brief Fast approximation to the trigonometric sine function for floating-point data.
- @param[in] x input value in radians.
- @return sin(x)
- */
-
-float32_t arm_sin_f32(
- float32_t x)
-{
- float32_t sinVal, fract, in; /* Temporary input, output variables */
- uint16_t index; /* Index variable */
- float32_t a, b; /* Two nearest output values */
- int32_t n;
- float32_t findex;
-
- /* input x is in radians */
- /* Scale input to [0 1] range from [0 2*PI] , divide input by 2*pi */
- in = x * 0.159154943092f;
-
- /* Calculation of floor value of input */
- n = (int32_t) in;
-
- /* Make negative values towards -infinity */
- if (in < 0.0f)
- {
- n--;
- }
-
- /* Map input value to [0 1] */
- in = in - (float32_t) n;
-
- /* Calculation of index of the table */
- findex = (float32_t)FAST_MATH_TABLE_SIZE * in;
- index = (uint16_t)findex;
-
- /* when "in" is exactly 1, we need to rotate the index down to 0 */
- if (index >= FAST_MATH_TABLE_SIZE) {
- index = 0;
- findex -= (float32_t)FAST_MATH_TABLE_SIZE;
- }
-
- /* fractional value calculation */
- fract = findex - (float32_t) index;
-
- /* Read two nearest values of input value from the sin table */
- a = sinTable_f32[index];
- b = sinTable_f32[index+1];
-
- /* Linear interpolation process */
- sinVal = (1.0f - fract) * a + fract * b;
-
- /* Return output value */
- return (sinVal);
-}
-
-/**
- @} end of sin group
- */
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sin_f32.c
+ * Description: Fast sine calculation for floating-point values
+ *
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+#include "arm_common_tables.h"
+
+/**
+ @ingroup groupFastMath
+ */
+
+/**
+ @defgroup sin Sine
+
+ Computes the trigonometric sine function using a combination of table lookup
+ and linear interpolation. There are separate functions for
+ Q15, Q31, and floating-point data types.
+ The input to the floating-point version is in radians while the
+ fixed-point Q15 and Q31 have a scaled input with the range
+ [0 +0.9999] mapping to [0 2*pi). The fixed-point range is chosen so that a
+ value of 2*pi wraps around to 0.
+
+ The implementation is based on table lookup using 256 values together with linear interpolation.
+ The steps used are:
+ -# Calculation of the nearest integer table index
+ -# Compute the fractional portion (fract) of the table index.
+ -# The final result equals <code>(1.0f-fract)*a + fract*b;</code>
+
+ where
+ <pre>
+ b = Table[index];
+ c = Table[index+1];
+ </pre>
+ */
+
+/**
+ @addtogroup sin
+ @{
+ */
+
+/**
+ @brief Fast approximation to the trigonometric sine function for floating-point data.
+ @param[in] x input value in radians.
+ @return sin(x)
+ */
+
+float32_t arm_sin_f32(
+ float32_t x)
+{
+ float32_t sinVal, fract, in; /* Temporary input, output variables */
+ uint16_t index; /* Index variable */
+ float32_t a, b; /* Two nearest output values */
+ int32_t n;
+ float32_t findex;
+
+ /* input x is in radians */
+ /* Scale input to [0 1] range from [0 2*PI] , divide input by 2*pi */
+ in = x * 0.159154943092f;
+
+ /* Calculation of floor value of input */
+ n = (int32_t) in;
+
+ /* Make negative values towards -infinity */
+ if (in < 0.0f)
+ {
+ n--;
+ }
+
+ /* Map input value to [0 1] */
+ in = in - (float32_t) n;
+
+ /* Calculation of index of the table */
+ findex = (float32_t)FAST_MATH_TABLE_SIZE * in;
+ index = (uint16_t)findex;
+
+ /* when "in" is exactly 1, we need to rotate the index down to 0 */
+ if (index >= FAST_MATH_TABLE_SIZE) {
+ index = 0;
+ findex -= (float32_t)FAST_MATH_TABLE_SIZE;
+ }
+
+ /* fractional value calculation */
+ fract = findex - (float32_t) index;
+
+ /* Read two nearest values of input value from the sin table */
+ a = sinTable_f32[index];
+ b = sinTable_f32[index+1];
+
+ /* Linear interpolation process */
+ sinVal = (1.0f - fract) * a + fract * b;
+
+ /* Return output value */
+ return (sinVal);
+}
+
+/**
+ @} end of sin group
+ */