diff options
author | Clyne Sullivan <clyne@bitgloo.com> | 2025-02-02 11:26:53 -0500 |
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committer | Clyne Sullivan <clyne@bitgloo.com> | 2025-02-02 11:26:53 -0500 |
commit | 9c59a184dba820975e5da6fcd5d248aee87f7e2f (patch) | |
tree | 6b30516adc2ba0f7b0a8f5fb5d2e6966c03108d8 /Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c | |
parent | d09f4289b5788d6a8b34e424841292e2b8529e56 (diff) |
add l476 implementationl476
Diffstat (limited to 'Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c')
-rw-r--r-- | Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c | 244 |
1 files changed, 122 insertions, 122 deletions
diff --git a/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c b/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c index 2fcd6bb..674765e 100644 --- a/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c +++ b/Drivers/CMSIS/DSP/Source/FastMathFunctions/arm_sin_f32.c @@ -1,122 +1,122 @@ -/* ---------------------------------------------------------------------- - * Project: CMSIS DSP Library - * Title: arm_sin_f32.c - * Description: Fast sine calculation for floating-point values - * - * $Date: 23 April 2021 - * $Revision: V1.9.0 - * - * Target Processor: Cortex-M and Cortex-A cores - * -------------------------------------------------------------------- */ -/* - * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved. - * - * SPDX-License-Identifier: Apache-2.0 - * - * Licensed under the Apache License, Version 2.0 (the License); you may - * not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an AS IS BASIS, WITHOUT - * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "dsp/fast_math_functions.h" -#include "arm_common_tables.h" - -/** - @ingroup groupFastMath - */ - -/** - @defgroup sin Sine - - Computes the trigonometric sine function using a combination of table lookup - and linear interpolation. There are separate functions for - Q15, Q31, and floating-point data types. - The input to the floating-point version is in radians while the - fixed-point Q15 and Q31 have a scaled input with the range - [0 +0.9999] mapping to [0 2*pi). The fixed-point range is chosen so that a - value of 2*pi wraps around to 0. - - The implementation is based on table lookup using 512 values together with linear interpolation. - The steps used are: - -# Calculation of the nearest integer table index - -# Compute the fractional portion (fract) of the table index. - -# The final result equals <code>(1.0f-fract)*a + fract*b;</code> - - where - <pre> - b = Table[index]; - c = Table[index+1]; - </pre> - */ - -/** - @addtogroup sin - @{ - */ - -/** - @brief Fast approximation to the trigonometric sine function for floating-point data. - @param[in] x input value in radians. - @return sin(x) - */ - -float32_t arm_sin_f32( - float32_t x) -{ - float32_t sinVal, fract, in; /* Temporary input, output variables */ - uint16_t index; /* Index variable */ - float32_t a, b; /* Two nearest output values */ - int32_t n; - float32_t findex; - - /* input x is in radians */ - /* Scale input to [0 1] range from [0 2*PI] , divide input by 2*pi */ - in = x * 0.159154943092f; - - /* Calculation of floor value of input */ - n = (int32_t) in; - - /* Make negative values towards -infinity */ - if (in < 0.0f) - { - n--; - } - - /* Map input value to [0 1] */ - in = in - (float32_t) n; - - /* Calculation of index of the table */ - findex = (float32_t)FAST_MATH_TABLE_SIZE * in; - index = (uint16_t)findex; - - /* when "in" is exactly 1, we need to rotate the index down to 0 */ - if (index >= FAST_MATH_TABLE_SIZE) { - index = 0; - findex -= (float32_t)FAST_MATH_TABLE_SIZE; - } - - /* fractional value calculation */ - fract = findex - (float32_t) index; - - /* Read two nearest values of input value from the sin table */ - a = sinTable_f32[index]; - b = sinTable_f32[index+1]; - - /* Linear interpolation process */ - sinVal = (1.0f - fract) * a + fract * b; - - /* Return output value */ - return (sinVal); -} - -/** - @} end of sin group - */ +/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_sin_f32.c
+ * Description: Fast sine calculation for floating-point values
+ *
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+#include "arm_common_tables.h"
+
+/**
+ @ingroup groupFastMath
+ */
+
+/**
+ @defgroup sin Sine
+
+ Computes the trigonometric sine function using a combination of table lookup
+ and linear interpolation. There are separate functions for
+ Q15, Q31, and floating-point data types.
+ The input to the floating-point version is in radians while the
+ fixed-point Q15 and Q31 have a scaled input with the range
+ [0 +0.9999] mapping to [0 2*pi). The fixed-point range is chosen so that a
+ value of 2*pi wraps around to 0.
+
+ The implementation is based on table lookup using 256 values together with linear interpolation.
+ The steps used are:
+ -# Calculation of the nearest integer table index
+ -# Compute the fractional portion (fract) of the table index.
+ -# The final result equals <code>(1.0f-fract)*a + fract*b;</code>
+
+ where
+ <pre>
+ b = Table[index];
+ c = Table[index+1];
+ </pre>
+ */
+
+/**
+ @addtogroup sin
+ @{
+ */
+
+/**
+ @brief Fast approximation to the trigonometric sine function for floating-point data.
+ @param[in] x input value in radians.
+ @return sin(x)
+ */
+
+float32_t arm_sin_f32(
+ float32_t x)
+{
+ float32_t sinVal, fract, in; /* Temporary input, output variables */
+ uint16_t index; /* Index variable */
+ float32_t a, b; /* Two nearest output values */
+ int32_t n;
+ float32_t findex;
+
+ /* input x is in radians */
+ /* Scale input to [0 1] range from [0 2*PI] , divide input by 2*pi */
+ in = x * 0.159154943092f;
+
+ /* Calculation of floor value of input */
+ n = (int32_t) in;
+
+ /* Make negative values towards -infinity */
+ if (in < 0.0f)
+ {
+ n--;
+ }
+
+ /* Map input value to [0 1] */
+ in = in - (float32_t) n;
+
+ /* Calculation of index of the table */
+ findex = (float32_t)FAST_MATH_TABLE_SIZE * in;
+ index = (uint16_t)findex;
+
+ /* when "in" is exactly 1, we need to rotate the index down to 0 */
+ if (index >= FAST_MATH_TABLE_SIZE) {
+ index = 0;
+ findex -= (float32_t)FAST_MATH_TABLE_SIZE;
+ }
+
+ /* fractional value calculation */
+ fract = findex - (float32_t) index;
+
+ /* Read two nearest values of input value from the sin table */
+ a = sinTable_f32[index];
+ b = sinTable_f32[index+1];
+
+ /* Linear interpolation process */
+ sinVal = (1.0f - fract) * a + fract * b;
+
+ /* Return output value */
+ return (sinVal);
+}
+
+/**
+ @} end of sin group
+ */
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