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authorClyne Sullivan <clyne@bitgloo.com>2025-02-02 11:26:53 -0500
committerClyne Sullivan <clyne@bitgloo.com>2025-02-02 11:26:53 -0500
commit9c59a184dba820975e5da6fcd5d248aee87f7e2f (patch)
tree6b30516adc2ba0f7b0a8f5fb5d2e6966c03108d8 /Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c
parentd09f4289b5788d6a8b34e424841292e2b8529e56 (diff)
add l476 implementationl476
Diffstat (limited to 'Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c')
-rw-r--r--Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c609
1 files changed, 284 insertions, 325 deletions
diff --git a/Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c b/Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c
index b411663..f002949 100644
--- a/Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c
+++ b/Drivers/CMSIS/DSP/Source/MatrixFunctions/arm_mat_trans_f32.c
@@ -1,325 +1,284 @@
-/* ----------------------------------------------------------------------
- * Project: CMSIS DSP Library
- * Title: arm_mat_trans_f32.c
- * Description: Floating-point matrix transpose
- *
- * $Date: 23 April 2021
- * $Revision: V1.9.0
- *
- * Target Processor: Cortex-M and Cortex-A cores
- * -------------------------------------------------------------------- */
-/*
- * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
- *
- * SPDX-License-Identifier: Apache-2.0
- *
- * Licensed under the Apache License, Version 2.0 (the License); you may
- * not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an AS IS BASIS, WITHOUT
- * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "dsp/matrix_functions.h"
-
-/**
- @ingroup groupMatrix
- */
-
-/**
- @defgroup MatrixTrans Matrix Transpose
-
- Tranposes a matrix.
-
- Transposing an <code>M x N</code> matrix flips it around the center diagonal and results in an <code>N x M</code> matrix.
- \image html MatrixTranspose.gif "Transpose of a 3 x 3 matrix"
- */
-
-/**
- @addtogroup MatrixTrans
- @{
- */
-
-/**
- @brief Floating-point matrix transpose.
- @param[in] pSrc points to input matrix
- @param[out] pDst points to output matrix
- @return execution status
- - \ref ARM_MATH_SUCCESS : Operation successful
- - \ref ARM_MATH_SIZE_MISMATCH : Matrix size check failed
- */
-#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
-
-#include "arm_helium_utils.h"
-
-arm_status arm_mat_trans_f32(
- const arm_matrix_instance_f32 * pSrc,
- arm_matrix_instance_f32 * pDst)
-{
- arm_status status; /* status of matrix transpose */
-
-#ifdef ARM_MATH_MATRIX_CHECK
-
- /* Check for matrix mismatch condition */
- if ((pSrc->numRows != pDst->numCols) || (pSrc->numCols != pDst->numRows))
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
-#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
- {
- if (pDst->numRows == pDst->numCols)
- {
- if (pDst->numCols == 2)
- return arm_mat_trans_32bit_2x2_mve((uint32_t *)pSrc->pData, (uint32_t *)pDst->pData);
- if (pDst->numCols == 3)
- return arm_mat_trans_32bit_3x3_mve((uint32_t *)pSrc->pData, (uint32_t *)pDst->pData);
- if (pDst->numCols == 4)
- return arm_mat_trans_32bit_4x4_mve((uint32_t *)pSrc->pData, (uint32_t *)pDst->pData);
- }
-
- arm_mat_trans_32bit_generic_mve(pSrc->numRows, pSrc->numCols, (uint32_t *)pSrc->pData, (uint32_t *)pDst->pData);
- /* Set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
-
- /* Return to application */
- return (status);
-}
-
-#else
-#if defined(ARM_MATH_NEON)
-
-arm_status arm_mat_trans_f32(
- const arm_matrix_instance_f32 * pSrc,
- arm_matrix_instance_f32 * pDst)
-{
- float32_t *pIn = pSrc->pData; /* input data matrix pointer */
- float32_t *pOut = pDst->pData; /* output data matrix pointer */
- float32_t *px; /* Temporary output data matrix pointer */
- uint16_t nRows = pSrc->numRows; /* number of rows */
- uint16_t nColumns = pSrc->numCols; /* number of columns */
-
- uint16_t blkCnt, rowCnt, i = 0U, row = nRows; /* loop counters */
- arm_status status; /* status of matrix transpose */
-
-#ifdef ARM_MATH_MATRIX_CHECK
-
- /* Check for matrix mismatch condition */
- if ((pSrc->numRows != pDst->numCols) || (pSrc->numCols != pDst->numRows))
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
-#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
-
- {
- /* Matrix transpose by exchanging the rows with columns */
- /* Row loop */
- rowCnt = row >> 2;
- while (rowCnt > 0U)
- {
- float32x4_t row0V,row1V,row2V,row3V;
- float32x4x2_t ra0,ra1,rb0,rb1;
-
- blkCnt = nColumns >> 2;
-
- /* The pointer px is set to starting address of the column being processed */
- px = pOut + i;
-
- /* Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while (blkCnt > 0U) /* Column loop */
- {
- row0V = vld1q_f32(pIn);
- row1V = vld1q_f32(pIn + 1 * nColumns);
- row2V = vld1q_f32(pIn + 2 * nColumns);
- row3V = vld1q_f32(pIn + 3 * nColumns);
- pIn += 4;
-
- ra0 = vzipq_f32(row0V,row2V);
- ra1 = vzipq_f32(row1V,row3V);
-
- rb0 = vzipq_f32(ra0.val[0],ra1.val[0]);
- rb1 = vzipq_f32(ra0.val[1],ra1.val[1]);
-
- vst1q_f32(px,rb0.val[0]);
- px += nRows;
-
- vst1q_f32(px,rb0.val[1]);
- px += nRows;
-
- vst1q_f32(px,rb1.val[0]);
- px += nRows;
-
- vst1q_f32(px,rb1.val[1]);
- px += nRows;
-
- /* Decrement the column loop counter */
- blkCnt--;
- }
-
- /* Perform matrix transpose for last 3 samples here. */
- blkCnt = nColumns % 0x4U;
-
- while (blkCnt > 0U)
- {
- /* Read and store the input element in the destination */
- *px++ = *pIn;
- *px++ = *(pIn + 1 * nColumns);
- *px++ = *(pIn + 2 * nColumns);
- *px++ = *(pIn + 3 * nColumns);
-
- px += (nRows - 4);
- pIn++;
-
- /* Decrement the column loop counter */
- blkCnt--;
- }
-
- i += 4;
- pIn += 3 * nColumns;
-
- /* Decrement the row loop counter */
- rowCnt--;
-
- } /* Row loop end */
-
- rowCnt = row & 3;
- while (rowCnt > 0U)
- {
- blkCnt = nColumns ;
- /* The pointer px is set to starting address of the column being processed */
- px = pOut + i;
-
- while (blkCnt > 0U)
- {
- /* Read and store the input element in the destination */
- *px = *pIn++;
-
- /* Update the pointer px to point to the next row of the transposed matrix */
- px += nRows;
-
- /* Decrement the column loop counter */
- blkCnt--;
- }
- i++;
- rowCnt -- ;
- }
-
- /* Set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
-
- /* Return to application */
- return (status);
-}
-#else
-arm_status arm_mat_trans_f32(
- const arm_matrix_instance_f32 * pSrc,
- arm_matrix_instance_f32 * pDst)
-{
- float32_t *pIn = pSrc->pData; /* input data matrix pointer */
- float32_t *pOut = pDst->pData; /* output data matrix pointer */
- float32_t *px; /* Temporary output data matrix pointer */
- uint16_t nRows = pSrc->numRows; /* number of rows */
- uint16_t nCols = pSrc->numCols; /* number of columns */
- uint32_t col, row = nRows, i = 0U; /* Loop counters */
- arm_status status; /* status of matrix transpose */
-
-#ifdef ARM_MATH_MATRIX_CHECK
-
- /* Check for matrix mismatch condition */
- if ((pSrc->numRows != pDst->numCols) ||
- (pSrc->numCols != pDst->numRows) )
- {
- /* Set status as ARM_MATH_SIZE_MISMATCH */
- status = ARM_MATH_SIZE_MISMATCH;
- }
- else
-
-#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
-
- {
- /* Matrix transpose by exchanging the rows with columns */
- /* row loop */
- do
- {
- /* Pointer px is set to starting address of column being processed */
- px = pOut + i;
-
-#if defined (ARM_MATH_LOOPUNROLL)
-
- /* Loop unrolling: Compute 4 outputs at a time */
- col = nCols >> 2U;
-
- while (col > 0U) /* column loop */
- {
- /* Read and store input element in destination */
- *px = *pIn++;
- /* Update pointer px to point to next row of transposed matrix */
- px += nRows;
-
- *px = *pIn++;
- px += nRows;
-
- *px = *pIn++;
- px += nRows;
-
- *px = *pIn++;
- px += nRows;
-
- /* Decrement column loop counter */
- col--;
- }
-
- /* Loop unrolling: Compute remaining outputs */
- col = nCols % 0x4U;
-
-#else
-
- /* Initialize col with number of samples */
- col = nCols;
-
-#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
-
- while (col > 0U)
- {
- /* Read and store input element in destination */
- *px = *pIn++;
-
- /* Update pointer px to point to next row of transposed matrix */
- px += nRows;
-
- /* Decrement column loop counter */
- col--;
- }
-
- i++;
-
- /* Decrement row loop counter */
- row--;
-
- } while (row > 0U); /* row loop end */
-
- /* Set status as ARM_MATH_SUCCESS */
- status = ARM_MATH_SUCCESS;
- }
-
- /* Return to application */
- return (status);
-}
-#endif /* #if defined(ARM_MATH_NEON) */
-#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
-
-/**
- * @} end of MatrixTrans group
- */
+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_mat_trans_f32.c
+ * Description: Floating-point matrix transpose
+ *
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2017 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ @ingroup groupMatrix
+ */
+
+/**
+ @defgroup MatrixTrans Matrix Transpose
+
+ Tranposes a matrix.
+
+ Transposing an <code>M x N</code> matrix flips it around the center diagonal and results in an <code>N x M</code> matrix.
+ \image html MatrixTranspose.gif "Transpose of a 3 x 3 matrix"
+ */
+
+/**
+ @addtogroup MatrixTrans
+ @{
+ */
+
+/**
+ @brief Floating-point matrix transpose.
+ @param[in] pSrc points to input matrix
+ @param[out] pDst points to output matrix
+ @return execution status
+ - \ref ARM_MATH_SUCCESS : Operation successful
+ - \ref ARM_MATH_SIZE_MISMATCH : Matrix size check failed
+ */
+
+#if defined(ARM_MATH_NEON)
+
+arm_status arm_mat_trans_f32(
+ const arm_matrix_instance_f32 * pSrc,
+ arm_matrix_instance_f32 * pDst)
+{
+ float32_t *pIn = pSrc->pData; /* input data matrix pointer */
+ float32_t *pOut = pDst->pData; /* output data matrix pointer */
+ float32_t *px; /* Temporary output data matrix pointer */
+ uint16_t nRows = pSrc->numRows; /* number of rows */
+ uint16_t nColumns = pSrc->numCols; /* number of columns */
+
+ uint16_t blkCnt, rowCnt, i = 0U, row = nRows; /* loop counters */
+ arm_status status; /* status of matrix transpose */
+
+#ifdef ARM_MATH_MATRIX_CHECK
+
+ /* Check for matrix mismatch condition */
+ if ((pSrc->numRows != pDst->numCols) || (pSrc->numCols != pDst->numRows))
+ {
+ /* Set status as ARM_MATH_SIZE_MISMATCH */
+ status = ARM_MATH_SIZE_MISMATCH;
+ }
+ else
+#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
+
+ {
+ /* Matrix transpose by exchanging the rows with columns */
+ /* Row loop */
+ rowCnt = row >> 2;
+ while (rowCnt > 0U)
+ {
+ float32x4_t row0V,row1V,row2V,row3V;
+ float32x4x2_t ra0,ra1,rb0,rb1;
+
+ blkCnt = nColumns >> 2;
+
+ /* The pointer px is set to starting address of the column being processed */
+ px = pOut + i;
+
+ /* Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while (blkCnt > 0U) /* Column loop */
+ {
+ row0V = vld1q_f32(pIn);
+ row1V = vld1q_f32(pIn + 1 * nColumns);
+ row2V = vld1q_f32(pIn + 2 * nColumns);
+ row3V = vld1q_f32(pIn + 3 * nColumns);
+ pIn += 4;
+
+ ra0 = vzipq_f32(row0V,row2V);
+ ra1 = vzipq_f32(row1V,row3V);
+
+ rb0 = vzipq_f32(ra0.val[0],ra1.val[0]);
+ rb1 = vzipq_f32(ra0.val[1],ra1.val[1]);
+
+ vst1q_f32(px,rb0.val[0]);
+ px += nRows;
+
+ vst1q_f32(px,rb0.val[1]);
+ px += nRows;
+
+ vst1q_f32(px,rb1.val[0]);
+ px += nRows;
+
+ vst1q_f32(px,rb1.val[1]);
+ px += nRows;
+
+ /* Decrement the column loop counter */
+ blkCnt--;
+ }
+
+ /* Perform matrix transpose for last 3 samples here. */
+ blkCnt = nColumns % 0x4U;
+
+ while (blkCnt > 0U)
+ {
+ /* Read and store the input element in the destination */
+ *px++ = *pIn;
+ *px++ = *(pIn + 1 * nColumns);
+ *px++ = *(pIn + 2 * nColumns);
+ *px++ = *(pIn + 3 * nColumns);
+
+ px += (nRows - 4);
+ pIn++;
+
+ /* Decrement the column loop counter */
+ blkCnt--;
+ }
+
+ i += 4;
+ pIn += 3 * nColumns;
+
+ /* Decrement the row loop counter */
+ rowCnt--;
+
+ } /* Row loop end */
+
+ rowCnt = row & 3;
+ while (rowCnt > 0U)
+ {
+ blkCnt = nColumns ;
+ /* The pointer px is set to starting address of the column being processed */
+ px = pOut + i;
+
+ while (blkCnt > 0U)
+ {
+ /* Read and store the input element in the destination */
+ *px = *pIn++;
+
+ /* Update the pointer px to point to the next row of the transposed matrix */
+ px += nRows;
+
+ /* Decrement the column loop counter */
+ blkCnt--;
+ }
+ i++;
+ rowCnt -- ;
+ }
+
+ /* Set status as ARM_MATH_SUCCESS */
+ status = ARM_MATH_SUCCESS;
+ }
+
+ /* Return to application */
+ return (status);
+}
+#else
+arm_status arm_mat_trans_f32(
+ const arm_matrix_instance_f32 * pSrc,
+ arm_matrix_instance_f32 * pDst)
+{
+ float32_t *pIn = pSrc->pData; /* input data matrix pointer */
+ float32_t *pOut = pDst->pData; /* output data matrix pointer */
+ float32_t *px; /* Temporary output data matrix pointer */
+ uint16_t nRows = pSrc->numRows; /* number of rows */
+ uint16_t nCols = pSrc->numCols; /* number of columns */
+ uint32_t col, row = nRows, i = 0U; /* Loop counters */
+ arm_status status; /* status of matrix transpose */
+
+#ifdef ARM_MATH_MATRIX_CHECK
+
+ /* Check for matrix mismatch condition */
+ if ((pSrc->numRows != pDst->numCols) ||
+ (pSrc->numCols != pDst->numRows) )
+ {
+ /* Set status as ARM_MATH_SIZE_MISMATCH */
+ status = ARM_MATH_SIZE_MISMATCH;
+ }
+ else
+
+#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
+
+ {
+ /* Matrix transpose by exchanging the rows with columns */
+ /* row loop */
+ do
+ {
+ /* Pointer px is set to starting address of column being processed */
+ px = pOut + i;
+
+#if defined (ARM_MATH_LOOPUNROLL)
+
+ /* Loop unrolling: Compute 4 outputs at a time */
+ col = nCols >> 2U;
+
+ while (col > 0U) /* column loop */
+ {
+ /* Read and store input element in destination */
+ *px = *pIn++;
+ /* Update pointer px to point to next row of transposed matrix */
+ px += nRows;
+
+ *px = *pIn++;
+ px += nRows;
+
+ *px = *pIn++;
+ px += nRows;
+
+ *px = *pIn++;
+ px += nRows;
+
+ /* Decrement column loop counter */
+ col--;
+ }
+
+ /* Loop unrolling: Compute remaining outputs */
+ col = nCols % 0x4U;
+
+#else
+
+ /* Initialize col with number of samples */
+ col = nCols;
+
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
+
+ while (col > 0U)
+ {
+ /* Read and store input element in destination */
+ *px = *pIn++;
+
+ /* Update pointer px to point to next row of transposed matrix */
+ px += nRows;
+
+ /* Decrement column loop counter */
+ col--;
+ }
+
+ i++;
+
+ /* Decrement row loop counter */
+ row--;
+
+ } while (row > 0U); /* row loop end */
+
+ /* Set status as ARM_MATH_SUCCESS */
+ status = ARM_MATH_SUCCESS;
+ }
+
+ /* Return to application */
+ return (status);
+}
+#endif /* #if defined(ARM_MATH_NEON) */
+
+/**
+ * @} end of MatrixTrans group
+ */