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Diffstat (limited to 'Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion2rotation_f32.c')
-rw-r--r-- | Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion2rotation_f32.c | 181 |
1 files changed, 181 insertions, 0 deletions
diff --git a/Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion2rotation_f32.c b/Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion2rotation_f32.c new file mode 100644 index 0000000..2105341 --- /dev/null +++ b/Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion2rotation_f32.c @@ -0,0 +1,181 @@ +/* ---------------------------------------------------------------------- + * Project: CMSIS DSP Library + * Title: arm_quaternion2rotation_f32.c + * Description: Floating-point quaternion 2 rotation conversion + * + * $Date: 23 April 2021 + * $Revision: V1.9.0 + * + * Target Processor: Cortex-M and Cortex-A cores + * -------------------------------------------------------------------- */ +/* + * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved. + * + * SPDX-License-Identifier: Apache-2.0 + * + * Licensed under the Apache License, Version 2.0 (the License); you may + * not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an AS IS BASIS, WITHOUT + * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "dsp/quaternion_math_functions.h" +#include <math.h> + +/** + @ingroup groupQuaternionMath + */ + +/** + @defgroup QuatConv Quaternion conversions + + Conversions between quaternion and rotation representations. + */ + +/** + @ingroup QuatConv + */ + +/** + @defgroup QuatRot Quaternion to Rotation + + Conversions from quaternion to rotation. + */ + +/** + @addtogroup QuatRot + @{ + */ + +/** + @brief Conversion of quaternion to equivalent rotation matrix. + @param[in] pInputQuaternions points to an array of normalized quaternions + @param[out] pOutputRotations points to an array of 3x3 rotations (in row order) + @param[in] nbQuaternions number of quaternions in the array + @return none. + + @par + Format of rotation matrix + + + The quaternion a + ib + jc + kd is converted into rotation matrix: + <pre> + a^2 + b^2 - c^2 - d^2 2bc - 2ad 2bd + 2ac + 2bc + 2ad a^2 - b^2 + c^2 - d^2 2cd - 2ab + 2bd - 2ac 2cd + 2ab a^2 - b^2 - c^2 + d^2 + </pre> + Rotation matrix is saved in row order : R00 R01 R02 R10 R11 R12 R20 R21 R22 + */ + +#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) + +#include "arm_helium_utils.h" + +void arm_quaternion2rotation_f32(const float32_t *pInputQuaternions, + float32_t *pOutputRotations, + uint32_t nbQuaternions) +{ + f32x4_t vec0,vec1, vec2 ,vec3; + float32_t q2q3, tmp1, tmp2 ; + + for(uint32_t nb=0; nb < nbQuaternions; nb++) + { + + // q0 q1 q2 q3 + vec0 = vld1q(pInputQuaternions); + + // q0^2 q1^2 q2^2 q3^2 + vec1 = vmulq(vec0,vec0); + + // q0^2 q1q0 q2q0 q3q0 + vec2 = vmulq_n_f32(vec0, vgetq_lane(vec0,0)); + + // 2 (q0^2 q1q0 q2q0 q3q0) + vec2 = vmulq_n_f32(vec2, 2.0f); + + + // 2 q2q3 + q2q3 = vgetq_lane(vec0,2) * vgetq_lane(vec0,3); + q2q3 = q2q3 * 2.0f; + + // 2 (q0q1 q1^2 q2q1 q3q1) + vec3 = vmulq_n_f32(vec0, vgetq_lane(vec0,1)); + vec3 = vmulq_n_f32(vec3, 2.0f); + + + + vec0 = vsetq_lane(vgetq_lane(vec1,0) + vgetq_lane(vec1,1),vec0,0); + vec0 = vsetq_lane(vgetq_lane(vec0,0) - vgetq_lane(vec1,2),vec0,0); + vec0 = vsetq_lane(vgetq_lane(vec0,0) - vgetq_lane(vec1,3),vec0,0); + vec0 = vsetq_lane(vgetq_lane(vec3,2) - vgetq_lane(vec2,3),vec0,1); + vec0 = vsetq_lane(vgetq_lane(vec3,3) + vgetq_lane(vec2,2),vec0,2); + vec0 = vsetq_lane(vgetq_lane(vec3,2) + vgetq_lane(vec2,3),vec0,3); + + vst1q(pOutputRotations, vec0); + pOutputRotations += 4; + + tmp1 = vgetq_lane(vec1,0) - vgetq_lane(vec1,1); + tmp2 = vgetq_lane(vec1,2) - vgetq_lane(vec1,3); + + + vec0 = vsetq_lane(tmp1 + tmp2,vec0,0); + vec0 = vsetq_lane(q2q3 - vgetq_lane(vec2,1) ,vec0,1); + vec0 = vsetq_lane(vgetq_lane(vec3,3) - vgetq_lane(vec2,2),vec0,2); + vec0 = vsetq_lane(q2q3 + vgetq_lane(vec2,1) ,vec0,3); + + vst1q(pOutputRotations, vec0); + pOutputRotations += 4; + + *pOutputRotations = tmp1 - tmp2; + pOutputRotations ++; + + pInputQuaternions += 4; + } +} + +#else +void arm_quaternion2rotation_f32(const float32_t *pInputQuaternions, + float32_t *pOutputRotations, + uint32_t nbQuaternions) +{ + uint32_t nb; + for(nb=0; nb < nbQuaternions; nb++) + { + float32_t q00 = SQ(pInputQuaternions[0 + nb * 4]); + float32_t q11 = SQ(pInputQuaternions[1 + nb * 4]); + float32_t q22 = SQ(pInputQuaternions[2 + nb * 4]); + float32_t q33 = SQ(pInputQuaternions[3 + nb * 4]); + float32_t q01 = pInputQuaternions[0 + nb * 4]*pInputQuaternions[1 + nb * 4]; + float32_t q02 = pInputQuaternions[0 + nb * 4]*pInputQuaternions[2 + nb * 4]; + float32_t q03 = pInputQuaternions[0 + nb * 4]*pInputQuaternions[3 + nb * 4]; + float32_t q12 = pInputQuaternions[1 + nb * 4]*pInputQuaternions[2 + nb * 4]; + float32_t q13 = pInputQuaternions[1 + nb * 4]*pInputQuaternions[3 + nb * 4]; + float32_t q23 = pInputQuaternions[2 + nb * 4]*pInputQuaternions[3 + nb * 4]; + + float32_t xx = q00 + q11 - q22 - q33; + float32_t yy = q00 - q11 + q22 - q33; + float32_t zz = q00 - q11 - q22 + q33; + float32_t xy = 2*(q12 - q03); + float32_t xz = 2*(q13 + q02); + float32_t yx = 2*(q12 + q03); + float32_t yz = 2*(q23 - q01); + float32_t zx = 2*(q13 - q02); + float32_t zy = 2*(q23 + q01); + + pOutputRotations[0 + nb * 9] = xx; pOutputRotations[1 + nb * 9] = xy; pOutputRotations[2 + nb * 9] = xz; + pOutputRotations[3 + nb * 9] = yx; pOutputRotations[4 + nb * 9] = yy; pOutputRotations[5 + nb * 9] = yz; + pOutputRotations[6 + nb * 9] = zx; pOutputRotations[7 + nb * 9] = zy; pOutputRotations[8 + nb * 9] = zz; + } +} +#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */ + +/** + @} end of QuatRot group + */ |