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diff --git a/Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion_inverse_f32.c b/Drivers/CMSIS/DSP/Source/QuaternionMathFunctions/arm_quaternion_inverse_f32.c
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+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_quaternion_inverse_f32.c
+ * Description: Floating-point quaternion inverse
+ *
+ * $Date: 23 April 2021
+ * $Revision: V1.9.0
+ *
+ * Target Processor: Cortex-M and Cortex-A cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "dsp/quaternion_math_functions.h"
+#include <math.h>
+
+/**
+ @ingroup groupQuaternionMath
+ */
+
+/**
+ @defgroup QuatInverse Quaternion Inverse
+
+ Compute the inverse of a quaternion.
+ */
+
+/**
+ @addtogroup QuatInverse
+ @{
+ */
+
+/**
+ @brief Floating-point quaternion inverse.
+ @param[in] pInputQuaternions points to the input vector of quaternions
+ @param[out] pInverseQuaternions points to the output vector of inverse quaternions
+ @param[in] nbQuaternions number of quaternions in each vector
+ @return none
+ */
+
+
+#if defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE)
+
+#include "arm_helium_utils.h"
+
+void arm_quaternion_inverse_f32(const float32_t *pInputQuaternions,
+ float32_t *pInverseQuaternions,
+ uint32_t nbQuaternions)
+{
+ f32x4_t vec1,vec2;
+ float32_t squaredSum;
+
+ for(uint32_t i=0; i < nbQuaternions; i++)
+ {
+
+ vec1 = vld1q(pInputQuaternions);
+ vec2 = vmulq(vec1,vec1);
+ squaredSum = vecAddAcrossF32Mve(vec2);
+
+
+ vec1 = vmulq_n_f32(vec1, 1.0f / squaredSum);
+ vec1 = vsetq_lane_f32(-vgetq_lane(vec1, 0),vec1,0);
+ vec1 = vnegq_f32(vec1);
+
+ vst1q(pInverseQuaternions, vec1);
+
+
+ pInputQuaternions += 4;
+ pInverseQuaternions += 4;
+
+ }
+}
+
+#else
+void arm_quaternion_inverse_f32(const float32_t *pInputQuaternions,
+ float32_t *pInverseQuaternions,
+ uint32_t nbQuaternions)
+{
+ float32_t temp;
+
+ uint32_t i;
+ for(i=0; i < nbQuaternions; i++)
+ {
+
+ temp = SQ(pInputQuaternions[4 * i + 0]) +
+ SQ(pInputQuaternions[4 * i + 1]) +
+ SQ(pInputQuaternions[4 * i + 2]) +
+ SQ(pInputQuaternions[4 * i + 3]);
+
+ pInverseQuaternions[4 * i + 0] = pInputQuaternions[4 * i + 0] / temp;
+ pInverseQuaternions[4 * i + 1] = -pInputQuaternions[4 * i + 1] / temp;
+ pInverseQuaternions[4 * i + 2] = -pInputQuaternions[4 * i + 2] / temp;
+ pInverseQuaternions[4 * i + 3] = -pInputQuaternions[4 * i + 3] / temp;
+ }
+}
+#endif /* defined(ARM_MATH_MVEF) && !defined(ARM_MATH_AUTOVECTORIZE) */
+
+/**
+ @} end of QuatInverse group
+ */