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authorJoseph Davies <deledrius@gmail.com>2019-09-20 15:42:17 -0700
committerAlec Thomas <alec@swapoff.org>2019-10-02 16:45:05 +1000
commit36a7db62686730658273bfcfd15d3e9ba5595052 (patch)
tree634bdf75a6501b0242a9172dcdc647102e5bf4be
parent8262569ed32a0c3a21321967cd61e6be8a6a90fb (diff)
Fix typo in introductory notice.
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 92dd3b6..f6c28c6 100644
--- a/README.md
+++ b/README.md
@@ -2,7 +2,7 @@
[![Build Status](https://travis-ci.org/alecthomas/entityx.png)](https://travis-ci.org/alecthomas/entityx) [![Build status](https://ci.appveyor.com/api/projects/status/qc8s0pqb5ci092iv/branch/master)](https://ci.appveyor.com/project/alecthomas/entityx/branch/master) [![Gitter chat](https://badges.gitter.im/alecthomas.png)](https://gitter.im/alecthomas/Lobby)
-***NOTE: The current stable release 1.0.0 breaks backwards compataibility with < 1.0.0. See the [change log](CHANGES.md) for details.***
+***NOTE: The current stable release 1.0.0 breaks backward compatibility with < 1.0.0. See the [change log](CHANGES.md) for details.***
Entity Component Systems (ECS) are a form of decomposition that completely decouples entity logic and data from the entity "objects" themselves. The [Evolve your Hierarchy](http://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/) article provides a solid overview of EC systems and why you should use them.