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authorAlec Thomas <alec@swapoff.org>2013-08-21 22:57:32 -0400
committerAlec Thomas <alec@swapoff.org>2013-08-21 22:57:32 -0400
commit5716e2ef6578e8cd2ea2b2e266d9f438c233ed0f (patch)
treed87d7d62a9ecc260909f3233409d0c8b902ec5c3 /README.md
parentbe03c3a3d4e8824c3b909648b46910b4cdbc72e1 (diff)
Revert "Switch to boost::signals2."
Until I have the time to make the tests work. This reverts commit be03c3a3d4e8824c3b909648b46910b4cdbc72e1.
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@@ -15,11 +15,10 @@ You can also contact me directly via [email](mailto:alec@swapoff.org) or [Twitte
## Recent Notable Changes
-- 2013-08-21 - Switch to `boost::signals2`.
- 2013-08-18 - Destroying an entity invalidates all other references
- 2013-08-17 - Python scripting, and a more robust build system
-See the [ChangeLog](https://github.com/alecthomas/entityx/blob/master/CHANGES.md) for details.
+See the [ChangeLog](https://github.com/alecthomas/entityx/blob/master/CHANGELOG.md) for details.
## Overview
@@ -256,7 +255,7 @@ EntityX has the following build and runtime requirements:
- A C++ compiler that supports a basic set of C++11 features (ie. recent clang, recent gcc, and maybe (untested) VC++ with the [Nov 2012 CTP](http://www.microsoft.com/en-us/download/details.aspx?id=35515)).
- [CMake](http://cmake.org/)
-- [Boost](http://boost.org) `1.48.0` or higher (links against `boost::signals2`).
+- [Boost](http://boost.org) `1.48.0` or higher (links against `boost::signals`).
Once these dependencies are installed you should be able to build and install EntityX as below. The following options can be passed to cmake to modify how EntityX is built: