add guide; couple small fixes
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## Guided Overview
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Let's say you have a couple LEDs that are controlled by memory-mapped
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registers, a common case for embedded microcontrollers. To begin, you'll need
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to define the register used to control the LEDs.
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For an 8-bit register at memory address `0x0021`, you would write:
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```cpp
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using PORTA_OUT = fr::MemRegister<uint8_t, 0x0021>;
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```
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`fr::MemRegister` is an `fr::Register` that uses `MemoryIO` access. Registers
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have static functions for interacting with their contents; for example, we
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could now do `PORTA_OUT::write(0x10)` or `auto state = PORTA::read()`.
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A lot more can be done with registers once we define some register masks. A
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`fr::RegisterMask` lets us name one or more bits within a register.
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To name our two LEDs, which are only controlled by single bits, we write:
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```cpp
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using LED_1 = fr::RegisterMask<PORTA_OUT, (1 << 0)>; // bit zero
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using LED_2 = fr::RegisterMask<PORTA_OUT, (1 << 2)>; // bit two
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```
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We can also give a name to both LEDs:
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```cpp
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using LED_ALL = fr::RegisterMask<PORTA_OUT, (1 << 0) | (1 << 2)>;
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```
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Now, we can control the LEDs either directly or through the register. Direct
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calls would be like `LED_1::set()`; there is also `clear`, `toggle`, `read`,
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`write`, and `test`.
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These calls can also be made through the register using template parameters:
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```cpp
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PORTA_OUT::set<LED_2>();
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```
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Registers can take multiple masks at once:
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```cpp
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PORTA_OUT::toggle<LED_1, LED_2>();
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```
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They also support a `modify` function, which takes a list of mask operations as
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shown below. Through `modify`, the register is only read and written once,
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minimizing I/O.
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```cpp
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PORTA_OUT::modify<LED_1::set, LED_2::clear>(); // Only have LED_1 turned on
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```
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What if we need to add a third LED? And what if that LED is on a different
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register, PORTB?
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This is what you could do:
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```cpp
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using PORTB_OUT = fr::MemRegister<uint8_t, 0x0041>;
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using LED_3 = fr::RegisterMask<PORTB_OUT, (1 << 5)>;
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// Group the output ports together:
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using LEDS = fr::RegisterGroup<PORTA_OUT, PORTB_OUT>;
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```
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By defining a `RegisterGroup`, we can make the same calls to modify the LEDs as
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we would with the single register. `RegisterGroup` will direct masks to their
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appropriate registers, while merging operations on the same register to
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maintain that minimal I/O:
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```cpp
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LEDS::clear<LED_1, LED_2, LED_3>();
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LEDS::modify<LED_1::set,
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LED_2::clear,
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LED_3::toggle>(); // You get the idea...
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```
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## Other features
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### Multi-bit masks
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Say bits two through five in a register select a clock's prescaler:
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```cpp
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using CLOCK_DIV = fr::RegisterMask<CLOCK_CONTROL, 0x3C>;
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```
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The mask's `write` function will let you write values to the field:
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```cpp
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CLOCK_DIV::write<0x03>();
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```
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This will read the register's current value, clear all bits selected by the
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mask, bitwise-OR the value `0x03` to the mask's location, then write the new
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value to the register.
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`write` can also be included in `modify` chains:
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```cpp
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CLOCK_CONTROL::modify<CLOCK_DIV::write<0x03>, CLOCK_ENABLE::set>();
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```
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You may also define a `RegisterMaskValue` to name a specific value:
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```cpp
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using CLOCK_DIV4 = fr::RegisterMaskValue<CLOCK_DIV, 0x03>;
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```
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Three functions are supported for `RegisterMaskValue`: `set`, which would call
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`CLOCK_DIV::write<0x03>()`; `clear`, which clears the masked bits; and `test`,
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which would confirm that the register contains the value `0x03` in the masked
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bits' location.
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### External registers
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"External" registers are registers that are not memory-mapped. These are also
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supported in *funreg*, and can even be placed in `RegisterGroup`s with
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memory-mapped or other register types.
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An "access type" must be defined to specify how the register is accessed. Here
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is the definition of `MemoryIO`, which is used for memory-mapped registers:
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```cpp
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template<typename T, uintptr_t Addr>
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struct MemoryIO {
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using type = T;
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constexpr static auto addr = Addr;
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/**
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* Reads the register's value.
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*/
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constexpr static T read() {
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return *reinterpret_cast<volatile T*>(Addr);
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}
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/**
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* Overwrites the register's value.
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*/
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constexpr static void write(const T& value) {
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*reinterpret_cast<volatile T*>(Addr) = value;
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}
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};
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```
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Custom access types should use `MemoryIO` as a template. For example, here is
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an access type for ports on x86 processors:
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```cpp
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template<typename T, uintptr_t Addr>
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struct PortIO {
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using type = T;
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constexpr static auto addr = Addr;
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static T read() {
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T ret;
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asm volatile("in %0, %1" : "=r" (ret) : "r" (Addr));
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return ret;
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}
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static void write(const T& value) {
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asm volatile("out %0, %1" :: "r" (value), "r" (Addr));
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}
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};
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```
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Now, just define your register(s) using `ExtRegister`:
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```cpp
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using KEYBOARD = fr::ExtRegister<PortIO, uint8_t, 0x60>;
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```
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