blob: d245b33ebc1a801cad2a8621215112107656f16e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
|
#ifndef WINDOW_HPP
#define WINDOW_HPP
#include <SDL2/SDL.h>
constexpr auto WINDOW_WIDTH = 640;
constexpr auto WINDOW_HEIGHT = 480;
extern SDL_Window *window;
extern SDL_Renderer *renderer;
int sdl2Initialize();
SDL_Texture *sdl2LoadTexture(const char *path);
#endif // WINDOW_HPP
|